u did the thing we designed the game to push you towards doing don’t you feel bad u monster lolololol
To be fair to the game that’s only the bait and switch at the very start with Toriel, designed to make the player reload and introduce the save meta-fuckery with Flowey. From then on the only incentive to do violence is getting stuck at a puzzle or completionism (which is at the heart of the meta-narrative).
The commentary on violence by itself is naive though (even the game points it out at one point) and if you don’t like the characters or roll your eyes at 4th wall stuff the whole thing falls apart pretty quick.
UFO50 and Diceomancer, both are fantastic! Also some lethal company, plateup and remnant 2 with my friends. Want to try out the new factorio dlc but not sure if I want to sink the time it demands.