BimboChristmas [she/her]

  • 2 Posts
  • 9 Comments
Joined 2 months ago
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Cake day: November 1st, 2025

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  • I played Outer Wilds and became one of those cultists who tries to get all my friends to play Outer Wilds. (play Outer Wilds)

    I also played Subnautica. Never got to playing Below Zero because of a very specific phobia, but I’m still looking forward to Subnautica 2 despite the drama.

    Blue Prince was my GOTY - the puzzles were a lot of fun but I mostly think about the way the game encourages you to decide your own ending point, despite the game going on and on and on. I never quite reclaimed the throne but I definitely got my fill of the game.

    Control was okay I guess - I’m a big SCP fan and I liked the exploration, but the combat was so swarmy and tedious that I stopped playing. I really want to like it. Maybe I can mod it into something fun - even turning it into a walking sim might be fine.

    I also finally kinda figured out Kerbal Space Program. Sorta.

    I also played a lot of Balatro. Too much Balatro.

    Honorable mention to The Sexy Brutale for being the worst waste of an excellent premise I’ve seen recently - the game plays kind of like a reverse Hitman game, where you use time shenanigans to sabotage attempts at killing the guests. It’s a lot of fun and at first looks like it’s going to build up into some perfect time loop where you run all over the casino saving everyone, but after the first couple rescues it becomes clear that everything is just spaced too far apart and the whole game is just broken up into levels. Disappointing.


  • I’m back on Kerbal but this time I have Mechjeb to handle the parts I’m bad at, like flying rockets. Now I can just plan missions and build a good rocket for them, and not worry that I’m going to tap “d” too many times during takeoff and slam into the ocean again.

    Now I’m planning a Mun base near the Armstrong Memorial. I could just land my first hab with a lone scientist in it, but I want to get my whole crew xp for the landing so I’m making a big overcomplicated boondoggle that will launch both the habitat and return rocket into munar orbit, where they will detach and land near each other. Then everyone can get out and play in the mun dust before everyone except the scientist climbs into the return rocket.