Indifference_Engine [comrade/them, any]
- 1 Post
- 12 Comments
Indifference_Engine [comrade/them, any]@hexbear.netto
Games@hexbear.net•Ah, yes my favorite ethnicity, Barry.English
7·1 month agoI’m not racist, some of my best friends are Barry
Indifference_Engine [comrade/them, any]@hexbear.netto
Games@hexbear.net•Average hexbear userEnglish
18·4 months agoThank you, I am inordinately proud of it
Indifference_Engine [comrade/them, any]@hexbear.netto
Games@hexbear.net•Average hexbear userEnglish
54·4 months agoI’m liked?

Indifference_Engine [comrade/them, any]@hexbear.netto
Games@hexbear.net•"Ohhh but you don't get it, they copypaste bosses because of the loooooore!"English
85·1 year ago
More videogame devs should reuse assets from game to game, it decreases workload and crunch and I love seeing the old door opening animation every time
Indifference_Engine [comrade/them, any]@hexbear.netto
Games@hexbear.net•Actual ghost of tsushima fans are tired of tourists.English
10·2 years agoIf anyone is going to spontaneously become a daemon prince of Nurgle, he seems like the surest bet.
Indifference_Engine [comrade/them, any]@hexbear.netto
Games@hexbear.net•OP in that post is a coward pro-Enclave guy who doesn't want to accept the fact that Fallout is anti-capitalist.English
6·2 years agoYeah, like, this isn’t to say that it make his opinion any more valid, I just thought that was interesting context
Indifference_Engine [comrade/them, any]@hexbear.netto
Games@hexbear.net•OP in that post is a coward pro-Enclave guy who doesn't want to accept the fact that Fallout is anti-capitalist.English
25·2 years agoOP in this post is also apparently Fallout co-creator Tim Cain
Indifference_Engine [comrade/them, any]@hexbear.netto
Games@hexbear.net•It's incredible how good video game animation is these daysEnglish
2·2 years agodeleted by creator
Indifference_Engine [comrade/them, any]@hexbear.netto
Games@hexbear.net•Whenever you see the words "inventory management", what is the first game you think of?English
2·2 years agoDiablo if it’s brought up as a negative RE4 if it’s as a positive
Indifference_Engine [comrade/them, any]@hexbear.netto
Games@hexbear.net•Still can't get over how Starfield is beat for beat just Mass Effect but without the stakes and with even less style or purpose.English
1·2 years agoAh, makes sense, I didn’t play it that much and I’m a huge slut for mid-20th century architecture so that was all I remembered
Indifference_Engine [comrade/them, any]@hexbear.netto
Games@hexbear.net•Still can't get over how Starfield is beat for beat just Mass Effect but without the stakes and with even less style or purpose.English
1·2 years agoWasn’t Prey more of an Art Deco but in space sort of vibe?
Indifference_Engine [comrade/them, any]@hexbear.netto
Games@hexbear.net•Spoiler: Spec Ops: The Line is an OK game for the "shoot and cry" crowdEnglish
1·5 years agoAs someone who played it back when it released at the height of call of duty’s popularity I always thought that:
spoiler
The really effective thing about the WP scene is that it kinda tricks you into doing it, quite a few of the CoD games had sequences where you fly a drone or an AC-130 and just blow away endless little white silhouettes without thinking about it. And the WP bombing plays on that expectation and makes you realize what you’ve been doing without thinking in all those other games.

“This was the most flammable building in existence.”