UrsineApathy [any, comrade/them]

  • 0 Posts
  • 15 Comments
Joined 1 year ago
cake
Cake day: March 18th, 2024

help-circle

  • I was watching someone’s playthrough and I genuinely had to turn the stream off after like a dozen hours because I knew I had to play it. I mostly gave up on the survival/crafting genre because all the heavy hitters just didn’t do much for me. I always play solo and they all quickly feel like they devolve into housekeeping and inventory management sims.

    The only one I ever really enjoyed was Subnautica, specifically because of some of the non-thematic reasons you mentioned for this game being so good. The survival aspects are actually really well done without making the game feel like a chore (it’s so weird how effective adding a tiny little mini game to things just makes it feel less obnoxious), the setting and story is interesting and well crafted, and most of the tedious aspects of gameplay are given intended solutions in the crafting trees.

    The setting and storytelling is just so masterfully done that it always keeps you engaged. The combat is a little bit lame, but it’s mostly because of AI being kind of dumb. I’m playing on a lower difficulty though so maybe that’s the reason.



  • I think a lot of the community pushback is for that exact reason. People expect a different game when a 2 is attached, not a shinier version of the same game. I really don’t know if any IP that’s done this well from a marketing standpoint. Maybe OW2, but that’s also been a trainwreck.

    I don’t know that I agree necessarily with your second point though. A big selling point for a lot of the live service games going through this process is a changeover to a newer game engine. You’d be surprised how limiting in terms of features, graphics, and performance it is to be on an engine that’s over a decade old.



  • It’s early access development. I’m not even sure it’s a beta at this point.

    Ahhh, thanks for the clarification.

    Smite 2 has been bombing? I wasn’t aware it was even available to anyone yet? I’ve been looking forwards to it.

    It goes 24/7 open alpha at the end of the month and they’ve had a handful of closed alpha weekends and marketing tournaments over the past few months. The game suffers from some weird design/map choices and they’ve only ported over like a dozen or so gods so far which is a big sticking point for a bunch of people. I’m sure it will be fine eventually, but it’s rough around the edges right now.





  • I finally got a chance to give it a listen and I really enjoyed it overall. The jazzy song structure of the first few tracks (chorus-instrumental improv-chorus) was a little off-putting to me, but after about halfway through I was really everything they were doing. I don’t know why but every time I hear an upright bass organically mixed into a rock track it gives me a nice fuzzy feeling. I haven’t heard anything of theirs since Contra released and they’ve definitely come a looong way in terms of mixing and composition.