UrsineApathy [none/use any]

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Joined 9 months ago
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Cake day: March 18th, 2024

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  • I think a lot of the community pushback is for that exact reason. People expect a different game when a 2 is attached, not a shinier version of the same game. I really don’t know if any IP that’s done this well from a marketing standpoint. Maybe OW2, but that’s also been a trainwreck.

    I don’t know that I agree necessarily with your second point though. A big selling point for a lot of the live service games going through this process is a changeover to a newer game engine. You’d be surprised how limiting in terms of features, graphics, and performance it is to be on an engine that’s over a decade old.



  • It’s early access development. I’m not even sure it’s a beta at this point.

    Ahhh, thanks for the clarification.

    Smite 2 has been bombing? I wasn’t aware it was even available to anyone yet? I’ve been looking forwards to it.

    It goes 24/7 open alpha at the end of the month and they’ve had a handful of closed alpha weekends and marketing tournaments over the past few months. The game suffers from some weird design/map choices and they’ve only ported over like a dozen or so gods so far which is a big sticking point for a bunch of people. I’m sure it will be fine eventually, but it’s rough around the edges right now.





  • I finally got a chance to give it a listen and I really enjoyed it overall. The jazzy song structure of the first few tracks (chorus-instrumental improv-chorus) was a little off-putting to me, but after about halfway through I was really everything they were doing. I don’t know why but every time I hear an upright bass organically mixed into a rock track it gives me a nice fuzzy feeling. I haven’t heard anything of theirs since Contra released and they’ve definitely come a looong way in terms of mixing and composition.