It had no vulkan support in wayland yet. It supports vulkan in x11 probably
It had no vulkan support in wayland yet. It supports vulkan in x11 probably
Same here. I wish I had bought an AMD GPU. Dealing with nvidia drivers is the only issues I have nowadays with linux
There have been a few nvidia specific bugs recently I stumbled upon. One was that dx setup just hangs if I install new games with proton 8. Solved by just killing the process during install. The other one was that all games became extremly laggy, like 1fps on X11. That can be worked around by using wayland, which brings new bugs to the table. Oh the joy of nvidia drivers
Because Telegram was not deemed a gatekeeper to the instant messenger market by the EU, so the DMA doesn’t apply. You have have millions of users in the EU and almost a billion in revenue, I think, to be deemed a gatekeeper. The Digital Service Act does apply to telegram though, I think. That one doesn’t force interoperability though
They used a special SoC that gets support from qualcomm for 15 years.
Interesting! I didn’t know that, thanks for responding
You can. Google pixel updates are just a reboot. Sadly many OEMs don’t do A/B updates, like samsung, so your phone can’t be used while updating the system partition
No, it’s used much more often. How often is determined by a value called swapiness.
Thanks for cross-posting instead of re-posting!
Yeah, I gad a lot of problems with it on NixOS.l, to the point of kde becoming unresponsive during shader processing. I had a much better experience once I installed cfs zen tweaks which iptimizes the ketnel a bit for desktop usage.
Yeah, but I don’t know if it should be turned on by default. Shader processing takes a lot of CPU resources, even on a high-end one I notice some small stutters in general desktop usage while it processes. Lower grade CPUs could be pretty unusable, I think.
Normally it’s an option hidden inside androids developer options that you can just flip. The cellular tile will still show being on but data will be off.
Have you checked “Process vulkan shaders in the background” under settings -> download? That way it does that in the background when you’re not playing
If its fossilize_replay its doing the necessary shader work on linux and should stop once the shader cache us completed. If not I have no idea
If that was our only problem and most people would be using FLOSS software I’d be happy. Intel ME is bad but you can have a “good enough” usage of tech today.
Hey, sorry for the late reply. I found the blog by xiaoso quite good, and this one also isn’t too bad. But I never found one true source which explained it satisfactorily to me. It’s probably best if you just browse through other people’s configuration and piece it all together from that. From what I understood, flakes have 3 main uses:
Nixos is riddled with stuff that you just “have to know” which can be quite frustrating. The lon ger you stick with it, the easier it gets though.
The main problem with NixOS right now is, in my opinion, the scattered documentation. You often can’t understand a topic without cross-referencing the manual, nixos wiki, nixos search (and nixpkgs and some scattered personal blogs if you’re really unlucky). But if you stick around and adapt to this it’s very easy to do stuff that takes a lot of effort on other distros with a few lines in your config.
Then you should just try it out. If it doesn’t work for you, you can easily switch back from your login screen.
That is just dlss or some other ai upscaling effect. Turn that off and youre good. Not a linux problem