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2 years agoNot a mobile dev, but have utilized Flutter quite a bit at work for web development. You can have a shared codebase between mobile and web, just changing a few options when compiling to create different versions. No need for different UI/UX code if you don’t mind having a web version which would really be best suited for a touch based platform.
To keep things simple, I’d suggest using a Provider approach rather than something like BLoC - we used BLoC for a while at the office and it ended up being a headache.
I will defend Oblivion to my dying breath.
This certainly has nothing to do with it being my first TES game or first real open world RPG :3