culpritus [any]

  • 26 Posts
  • 228 Comments
Joined 4 years ago
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Cake day: October 20th, 2020

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  • Rocket League is pretty great (pure kinoludo), but the best game mode (DropShot) has been sidelined by the devs repeatedly, even though it is the most unique and “easy to learn - hard to master” mode. There is also a lot of toxic players in the community, and the moderation is pretty slow and often lacking.

    Dungeons of the Endless is an ideal way to drain yourself of excess executive function energy, but the steep learning curve means that you have little understanding of the trade-off decisions you are making until you’ve played and failed many times. It takes a while to understand the game, and it’s kind of a painful process for a while.

    Red Faction: Guerrilla is a mostly about using tools of destruction effectively, with some other open-world generic tasks bolted on. The driving and shooting are good enough, but mostly just barely. It would have been much more interesting if it included some building/fortification mechanics.

    DEFCON is pretty cool, but it has a distinct lack of Posadism that feels like a huge lost opportunity. posadist-nuke











  • The only way this makes sense to me is that Musk has to play nice with the last two, while the rest are happy to play ball with him as long as stocks keep inflating, regardless of how much of a rage baby he acts. If they are not playing ball, he can just throw a fit on X until he gets his way. No chance of that working so well with the last two. So he has to show fealty. Musk has much more leverage to get what he wants from the west. Outside of the west he actually has to make deals.