

7·
16 hours agoEither you send mega-goblins, or you send MORE goblins.
A lower level party might fight 3 goblins fair and square, so 4 levels later they confront 6 goblins and 2 lieutenants.
The idea that the same enemy stays a challenge despite the level increase is actually what I despise in D&D. My character has grown in power, why is the rat from the beginning still able to down me?
Sure but Pathfinder 2E is explicitly about teamwork and positioning. One archer will not be able to hit the death knight unless it’s very lucky (which IMHO makes sense), but an archer supported by some melee fighters flanking the knight and giving them some off-guard malus has way better odds. “Every +1 matters” is true for both the party and the NPCs
I understand heroic fantasy not being your cup of tea, that’s the beauty of having lots of RPGs to choose from. But beware of thinking that bounded accuracy makes things more gritty. In my experience it just makes things more heroic for the party (which can now take down a dragon at level 2) and just breaks down after the first dozen levels