Interesting way to avoid those grass burrs.
Jason, is that you?
Before there was the Kobayashi Maru, there was Pike’s ‘Klaatu Barada Nikto’ test…
“When you transported the people off the planet, did you say the words to send them to the correct ship?”
“Yeah, basically.”
“Did you beam them to THIS SHIP?!?!”
“Look, maybe I didn’t send them to our ship. But basically I sent them to A ship, yeah.”
I use to play multiplayer games in the office with co-workers many many years ago. Then when everybody scattered to the four corners of the earth, I’ve mainly just been jumping into single player games that I can pick up and drop easily. I then started getting back into multiplayer sessions with my kids, but they soon transitioned through that period where their studies or other hobbies take precedence to our occasional DRG sessions. So I’ve now been going on Deep Rock runs with strangers. On the one hand, it’s a nice quick fix, but as most users seem to use the text chat if at all, it’s not as much of a social event as it was when I was playing with my kids and we all had open mics. You can get on the DRG Discord to try to team up with regular players, and I may try that some day to see if there are older players who don’t mind shooting the breeze while riding Doretta. But for now, I’ll have to make do with jamming that V key.
Correct - there is no ‘one size fits all’ solution for this. Ideally, you would be on a team where your manager is well aware of what works for each individual, and make decisions based on that but also taking into consideration that there will need to be compromises where individual preferences are in conflict. Some folks may certainly work better in isolation. Others thrive from interaction with others. The more reasonable arguments for WFH practices stress flexibility when accounting for team dynamics.
If management actually value face-to-face collaboration, then they’ll mandate all team members be in the office on the same set of days. Allowing you to pick your own WFH days speaks to different priorities - either manager oversight of specific individuals, or justification for all the money being spent on rent.
The Grand Budapest Hotel (peak Wes Anderson)
Yeah, I see railings at these kinds of spots as a very good thing. They let you get right to the edge for that perfect shot, and no one is the wiser for how little risk it took.
Not lost on me that Robert Wise, who directed ‘Sound of Music,’ also directed ‘ST: The Motion Picture.’
Looks like a photo of part of the Nine Dragon Wall in the Forbidden City, Beijing.
Tron Legacy, at least to me, was an example of a film that was let down by poor editing, especially during the fight scenes.
This movie was a lot of fun!
King Arthur: Legend of the Sword (31% @ RT)
How far did you get into Lone Echo? My favorites parts are after you leave Kronos II - especially that shuttle ride to the ‘other place’ - one of the best VR experiences I’ve had, including anything in HL:A.
This video appears to be missing an important step - keeping pressure on the flipper part of the blade so it doesn’t accidentally come down on your thumb as you disengage the lock. It helps if there is a more significant flipper guard on the knife, which the sample in the video appears to lack.
You mean listed on Steam as being SD compatible? Yeah, I expect Steam adds a little bit of secret sauce to get their hosted titles working correctly. I’ll check online resources that specifically target Epic and GOG game compatibility.
I normally check online to see if a particular Epic or GOG games is compatible with the Steam Deck before using Heroic to install it, but following that, I haven’t run into any big issues with getting the game to run with the latest Proton version. Though I suspect some games do work better on an older build.
Release the Treken!
Hello there!
These are intentionally bred to look that way.