Generally, I wait for gameplay footage from official and unofficial sources before committing to buying a game. I have a number of accounts I follow on other social media platforms that keep me updated on new games I might be interested, but none of them are reviewers outside of a quick 30-second blurb on socials or their Steam Curator account.
If I’m leaning buy but still hesitant, I’ll generally pick it up and play for a bit to see if I’ll keep it.
I don’t find that my tastes align very closely with any reviewer, so I generally steer clear of them. If there’s any kind of massive community criticism, there’s bound to be plenty of people shouting about it online which makes it easy to take into consideration (whether to ignore it or not).
I’ve only used code snippets in VS Code which can store them in user settings for synchronization. They can also e stored in project settings, which can be optionally synchronized via source control.
I tend not to need them in larger projects where a lot of codegen is available or macros, so I haven’t thought about a solution for things like VS or manual syncing.