• Datz
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    3
    ·
    16 hours ago

    Expedition 33, but I’m sure other people think that about Silksong or Hundred Line.

    I love the pictos system, it’s the best thing about it and I hope other JRPGs take it, almost every pickup you find is good. Resuable consumables are cool, and the first two hours or so is cinema (even on Steam Deck with crappy settings). The rest is just good to flawed by the middle of Act 2, especially parrying (I’m decent at it, but I’d rather either play an action game where it’s deeper, or a JRPG where it doesn’t intrude on strategy)

    • Strider@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      6 hours ago

      Ha, indeed I never even got into hollow knight and didn’t even find it appealing. Big metroidvania player otherwise. Love dead cells.

      Anyhow, I really like(d) expedition 33, played through on easy. Due to the qte stuff which I wish could be turned off entirely. It’s also a question of accessibility imo.

      Technically it’s not really great and should perform way better on ps5 or pc.

      But whatever, it was generally a good game.

      • Datz
        link
        fedilink
        English
        arrow-up
        1
        ·
        5 hours ago

        Hollow Knight mostly had pretty barebones movement for a metroidvania. Great for combat, not fun for going from point A to B, and HK has seemingly more backtracking that other metroidvanias. Silksong actually has a sprint button that makes it all better.

        Expedition 33 is still good, but a lot of people go as far as saying it’s the best JRPG last decade, which feels like a copout when half of it is not being a JRPG. It feels like the Persona 5 hype all over again (which was a full on JRPG, mind you, but it also had problems and I felt was just good)