How did we get here?

  • stephen01king@lemmy.zip
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    1 year ago

    Features that had to be cut because they lack the time to implement it, so basically “large scope games take too long to make”.

    One feature was also removed because of player feedback, so the issue there is talking about features before they were tested. This issue stems from their lack of PR expertise, but it means they weren’t lying when they said it.

    • themeatbridge@lemmy.world
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      1 year ago

      Except weren’t they still promoting those features at launch? And they had taken preorders before review embargoes were lifted.

      Both No Man’s Sky and Cyberpunk both had dishonest marketing and significant bugs. Call me crazy, but if a game isn’t ready to launch, it shouldn’t launch. The developer sets the launch date, and if they didn’t give themselves enough time, it’s not reasonable to ask the people who have paid for he thing as advertised to wait because they couldn’t deliver the features as promised.