It has a disproportionate amount of people actually communicating over proximity voice relative to the genre
That won’t be true for my region unfortunately, it never is for europe. You can not magically overcome the language barriers without adding AI driven voice translation in realtime to a game. I’ve seen this with text in a couple Chinese mmo slopware and it worked genuinely well enough to allow people to communicate raid mechanics for complex raids so that’s great, but nobody has tried to implement it with voice yet. In Europe everyone defaults to premade groups and is very heavily reliant upon voice acted ping mechanics to break down language barriers.
Do the video game teens not speak english anymore? I feel like back when I played pub mp stuff like CSS everybody got along with broken english mostly fine for the type of stuff Arc Raiders is
People used to use English more when servers were largely in Germany and UK, with foreign players dotted around but largely concentrated in the UK and USA
That is incredibly unfortunate and not something I’d considered as being a regional matchmaking barrier until now.
Without that communications piece I don’t think I’d recommend the game unless you’re just fiending for a 3rd person shooter. I’m also hard pressed to say it feels better than other 3rd person shooters available (granted there aren’t many), but if that’s the itch looking to be scratched Star Wars Battlefront 2 and The Division 1/2 (PVP modes specifically) I think provide much more consistently entertaining gameplay than Arc Raiders, but reminder here that I don’t care for the extraction genre much so your interests may be radically different than mine on this front.
America is pretty unique in having almost everyone speak English, I suspect the China region benefits from the same thing. Europe however has very scattered languages and is often also merged with middle east players these days too. The range of languages is huge and even if someone can understand English in text that doesn’t mean that they have confidence or ability to speak it clearly, on top of that you have english second language speakers trying to speak english to other english second language speakers with completely different accents based on their home country. It’s a mess. So most just don’t have the confidence to use voice chat and instead default to groups and ping features.
The growth of ping features in shooters has made them enormously more accessible for communication. They are genuinely the best addition to games in the last 10 years and something that should always be expanded upon post-release but rarely ever is. It’s not just a language thing too, it’s an accessibility problem, an anxiety problem, a gender problem and so many more things.
I tried Battlefront 2 and found I hated it because of the lack of a map. Whoever had the idea not to have a map key is a fool.
That won’t be true for my region unfortunately, it never is for europe. You can not magically overcome the language barriers without adding AI driven voice translation in realtime to a game. I’ve seen this with text in a couple Chinese mmo slopware and it worked genuinely well enough to allow people to communicate raid mechanics for complex raids so that’s great, but nobody has tried to implement it with voice yet. In Europe everyone defaults to premade groups and is very heavily reliant upon voice acted ping mechanics to break down language barriers.
Do the video game teens not speak english anymore? I feel like back when I played pub mp stuff like CSS everybody got along with broken english mostly fine for the type of stuff Arc Raiders is
At high ranks they do. Anything below the top 5% ranks it’s much rarer. Comm use pushes them up and out of the rest of the pool of players.
CS is not a good comparison though as it has a very high amount of comm use in general due to culture of the game.
I’m not talking about comp or even regular matches here mostly, more like all the other things. Deathrun, surf, zm/ze, kz and the likes
People used to use English more when servers were largely in Germany and UK, with foreign players dotted around but largely concentrated in the UK and USA
That is incredibly unfortunate and not something I’d considered as being a regional matchmaking barrier until now.
Without that communications piece I don’t think I’d recommend the game unless you’re just fiending for a 3rd person shooter. I’m also hard pressed to say it feels better than other 3rd person shooters available (granted there aren’t many), but if that’s the itch looking to be scratched Star Wars Battlefront 2 and The Division 1/2 (PVP modes specifically) I think provide much more consistently entertaining gameplay than Arc Raiders, but reminder here that I don’t care for the extraction genre much so your interests may be radically different than mine on this front.
Here’s the only thing prox voice gets used for in EU servers
America is pretty unique in having almost everyone speak English, I suspect the China region benefits from the same thing. Europe however has very scattered languages and is often also merged with middle east players these days too. The range of languages is huge and even if someone can understand English in text that doesn’t mean that they have confidence or ability to speak it clearly, on top of that you have english second language speakers trying to speak english to other english second language speakers with completely different accents based on their home country. It’s a mess. So most just don’t have the confidence to use voice chat and instead default to groups and ping features.
The growth of ping features in shooters has made them enormously more accessible for communication. They are genuinely the best addition to games in the last 10 years and something that should always be expanded upon post-release but rarely ever is. It’s not just a language thing too, it’s an accessibility problem, an anxiety problem, a gender problem and so many more things.
I tried Battlefront 2 and found I hated it because of the lack of a map. Whoever had the idea not to have a map key is a fool.