Idris Elba, who stars in Cyberpunk 2077: Phantom Liberty, sees a future where films and games converge.

  • mathematicalMagpie@lemm.ee
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    1 year ago

    I’m not really a fan of real A-list actors’ faces in games. Inspired by real faces? Sure. I know the term “immersion” is mocked a lot, but few things force me back to reality than seeing Hollywood megastar multimillionaires in my fantasy world.

    • ilickfrogs@lemmy.world
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      1 year ago

      I have to agree. I always preferred an A class voice actor for a character that isn’t of celebrity likeness. Honestly hope this doesn’t become the norm.

      Edit: I’d also like to add that Idris Elba is a phenomenal actor and I’m excited to play the expansion.

      • Powerpoint@lemmy.ca
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        1 year ago

        Pretty much this is how the metal gear series ended up losing my interest. I want a good voice actor rather than just celebrities. It’s enshittification.

    • stardust@lemmy.ca
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      1 year ago

      Yeah, what I’ve always liked about voice acting is that how the person looks or even what their original voice is like doesn’t matter. It’s purely about the voice which makes it much easier for the voice to take center stage, and it allows people to voice other genders, races, species, objects, etc.

      This real life person being present as themselves is not a trend I’ve liked. Good voice acting to me has been one where I am emotionally moved by the performance but don’t automatically recognize the voice due to how well and unique the performance is. Plus, I don’t like more regular voice actors being pushed aside by a listers.

      • FooBarrington@lemmy.world
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        1 year ago

        I know what you mean. I love JK Simmons voice, and he’s a great VA. But if I compare his role as Omni-Man in Invincible to Ketheric Thorm in Baldur’s Gate 3, I definitely enjoy Omni-Man more, even though Ketheric is modelled after his real face.

    • gila@lemm.ee
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      1 year ago

      I’m curious if you feel the same way watching movies? It’s not as if Idris Elba’s live-action movie roles depict “reality”. What is it about the presence of a real actor which breaks your immersion in games but not movies, or do you just feel similarly about both?

      • stardust@lemmy.ca
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        1 year ago

        When it comes to live action I do greatly prefer it when a great performance is from an individual I don’t recognize from previous works. So I don’t see oh it’s blank from X. I only have the reference of seeing only the character, which sells the immersion so much more.

        And voice acting when it comes to animation and games has been an area like that where if a woman is voicing a boy, but the voice acting is good I only see the boy. Or someone voices a lovecraftian monster I only see that monster. Or someone who is a different race voices a different race it doesn’t matter because I only see the character and how well the voice suits the sculpted character like Kratos.

        The best voice acting performances to me have been ones where I don’t recognize the voice actor. I only see the character, and due to voice acting providing the opportunity where how you look or what your original voice is doesn’t matter. It gives actors the chance to really disappear into a role, but then just showing up as themselves it feels like a lost opportunity.

        Like one I think of is Kiefer Sutherland voicing Snake was something I like much more than Norman Reedus in Death Stranding. In MGSV I only saw the character of Snake not Kiefer Sutherland. In Death Stranding I just kept thinking oh hey it’s Daryl from Walking Dead, and I had to actively keep trying to disassociate the actor from the character.

      • mathematicalMagpie@lemm.ee
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        1 year ago

        It’s not unusual to have big stars in movies. There are movies full of nothing but A-listers. It’s been the norm since before any of us were born. However, I find there are some big actors where their presence overshadows their character (if that makes sense). I do tend to enjoy movies with smaller actors that I haven’t seen quite as many times already.

      • XbSuper@lemmy.world
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        1 year ago

        Not op, but I don’t look to be immersed in movies, they’re just something to pass time.

    • Duamerthrax@lemmy.world
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      1 year ago

      It’s also pretty big immersion break when the va changes between installments, so the character model changes. Between Halo War 1 and 2, Professor Anders changed not only the specific person, but the ethnicity of the character.

    • quams69@lemmy.world
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      1 year ago

      For me it depends, if the game is a big bombastic hollywood esque block buster then cool, but I don’t see how Keanu benefitted 2077’s story in any way, no matter how much I love him

    • scottywh@lemmy.world
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      1 year ago

      I feel like it generates interest and helps the medium gain more mainstream acceptance at a minimum.

  • Paradox@lemdro.id
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    1 year ago

    sign of the times

    We’ve had actors in videogames for as long as there’s been the ability to play samples at a high enough quality. Hell, the 90s FMJ era was full of them. Some good, some not so good.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    1 year ago

    Big, well known actors in video games have been a thing for a long time now? I remember games from the 90’s that had actors like James Earl Jones, Tim Curry, Bill Paxton, Randy Quaid, and so many more growing up.

    What’s interesting is, it doesn’t seem like it’s expanded or shrunk. Most games don’t hire big actors, but a handful of huge budget, AAA things do. There’s also big range in how good these actors are in the game… JK Simmons, for example, was awesome as Cave Johnson in Portal; but his performance in Baldur’s Gate 3 is, by far, the worst in the entire game IMO.

    • Aceticon@lemmy.world
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      1 year ago

      It makes sense for those who are big enough in the Game Industry (which is now several times the size of the Movie Industry in terms of revenue) to try and do the same as movies and leverage that sweet brand recognition of celebrity actors to sell more copies of the game.

      However I suspect it doesn’t work quite the same in practice as the “main character in the story” in games is almost invariably the player him/herself and those famous names will never be more than secondary characters with limited interaction possibilities.

  • leave_it_blank@lemmy.world
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    1 year ago

    I’m playing Toonstruck at the moment. Christopher Lloyd was one of the early pioneers acting in computer games, and he gives everything! The game is so much fun!

  • jantin@lemmy.world
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    1 year ago

    I’d prefer them to converge from Baldur’s Gate 3 direction. Cast more or less established voice actors and give them the hype and marketing space usually found among movie/tv stars. “films and games converge” yea, when we treat a 200hour computer game the way we treat a long tv series and acknowledge the actors’ contribution on the same level.

    • CitizenKong@lemmy.world
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      1 year ago

      I absolutely agree. Every single voice actor from the main party of BG3 was stellar (including the narrator), while J.K. Simmons seemed to be bored while recording his lines and Jason Isaacs was good but nothing extraordinary.

  • Poggervania@kbin.social
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    1 year ago

    Idk if I like this. Wouldn’t having big famous Hollywood actors and actresses screw over the industry for a lot of people? Which sucks because just because they’re actors, it doesn’t mean they can voice act - Megan Fox did a character in the new Mortal Kombat and she gave the most wooden performance in recent memory; Keanu Reeves in Cyberpunk 2077 was kind of odd at times, but it was still okay.

    I just don’t want these big names invading a space that’s already hard to compete in, and then taking all the jobs because of star power and not their actual talent.

    • snooggums@kbin.social
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      1 year ago

      Eh, actors and actresses have been in games foe decades just like they have done voices in animated films for decades. Both cases tend to only attract big names to a few games and this reads like the usual ebb and flow of interest from a limited number of people and gaming companies.

      • stardust@lemmy.ca
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        1 year ago

        Yes, but usually not as themselves, so they were hired on the quality of their voice performance. So lot of times you don’t recognize it is them, which is really what you want from a performance where you really just see the character and not the actor performing.

        But, with more of their actual likeness being put in games instead of an opportunity to truly disappear into a role it can lead to their presence overshadowing the character they are playing. Which is a shame to me since it’s a medium where an actors actual voice or appearance doesn’t have to matter like live action does.

    • PoetSII@lemmy.world
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      1 year ago

      I agree with your point but imo Johnny Silverhand is Keanu’s best work.

    • Kbin_space_program@kbin.social
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      1 year ago

      E.G. the newfound celebrity of the BG3 VAs as they run around on social media. If it was some Hollywood big shot, the likelihood that we’d have the High Rollers one-shot from them in nill.

      Then we wouldn’t have the glory that is Shadowheart and Bing-Bong, or Astarion lapping blood from a glass like a cat.

    • InisSieferI@kbin.social
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      1 year ago

      I agree. Plus it will make them even more expensive if they’re full of star studded casts like all animation movies nowadays. Just let normal voice actors act.

    • R0cket_M00se@lemmy.world
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      1 year ago

      Back in 2007 Marina Sirtis (Deanna Troi from Star Trek TNG) did the most phoned-in performance for Mass Effect, meanwhile other VA’s were running circles around her.

      It’s been around for a bit.

  • sevastapol@lemmy.world
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    1 year ago

    I personally wouldn’t put much stock in his opinion since he seems to know very little about video games.

    • Sylvartas@lemmy.world
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      1 year ago

      He knows a fair bit about acting for big budget movies and acting for (AAA) videogames though.

  • zecg@lemmy.world
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    1 year ago

    Popular actors in cyberpunk 2077 are the worst part of it IMO, I’d much rather have those characters sport a face I haven’t seen a thousand times.

  • qooqie@lemmy.world
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    1 year ago

    Seeing as the games industry makes more than movies I wouldn’t be surprised if more actors don’t exclusively go towards acting in games. It pays well I think and typically the work schedule is better I believe(someone confirm or deny this?). I’d love to see more actors on the games side and not as PR stunts.

    • SatansMaggotyCumFart@lemmy.world
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      1 year ago

      Nah man, having to act every time someone starts playing the game must get pretty old fast.

      Could you imagine getting the alert that someone just installed your game fifty years later?

  • Mandy@sh.itjust.works
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    1 year ago

    Stop trying to be movies already for fucks sake, you where supposed to be better, hell the multitudes if days one can interact should make them so but nooooo All we got is this shit from the big guys

    • bioemerl@kbin.social
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      1 year ago

      Agreed. Fuck these famous actors and keep these incestuous little shits out of games.

  • Aceticon@lemmy.world
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    1 year ago

    Gotta monetise to the max that personal brand recognition!

    (Whilst in a video game like that I do expect his work was proper acting rather than merelly being famous, he’s still the one there doing it for the big $$$ rather than somebody else because of brand recognition: as in my personal experience there are tons of just as good actors in Britain who simply are not widelly known, as Britain has a massive thing for Theatre thus good acting schools and lots of people going into performing arts).