It started as a world building thing and ended up complete enough to actually play. It’s a bit like chess but with tiles placed to make the field and a pog like betting system. Everyone I’ve shown it to tells me I need to publish it, but I have no idea how. Any one here have suggestions?


First off, congratulations! Making a game is a huge effort of weaving ideas.
I’d recommend playtesting a large amount, and tuning/refining your rules and mechanisms etc, until you are satisfied.
–
You may glean a bunch of information from this documentary.
The Game Designers
Options described, range from self-publishing to walking the floor at Essen talking direct to publishers.
Shows playtesting and feedback sessions.
–
If you want to just get your game out and available to the most amount of people, you could release the game rules and pieces as a print-and-play .PDF file, and place it under a Creative Commons license.
Some examples here: Creative Commons/Open Source Games