It started as a world building thing and ended up complete enough to actually play. It’s a bit like chess but with tiles placed to make the field and a pog like betting system. Everyone I’ve shown it to tells me I need to publish it, but I have no idea how. Any one here have suggestions?

  • ace_garp@lemmy.world
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    6 days ago

    First off, congratulations! Making a game is a huge effort of weaving ideas.

    I’d recommend playtesting a large amount, and tuning/refining your rules and mechanisms etc, until you are satisfied.

    You may glean a bunch of information from this documentary.

    The Game Designers

    Options described, range from self-publishing to walking the floor at Essen talking direct to publishers.

    Shows playtesting and feedback sessions.

    If you want to just get your game out and available to the most amount of people, you could release the game rules and pieces as a print-and-play .PDF file, and place it under a Creative Commons license.

    Some examples here: Creative Commons/Open Source Games