My opinion is that developers and game companies had to work harder to make good games because they had so much more limited resources.
Nowadays, game companies feel like they are failing if their shitty fourth video game in a series doesn’t crash out a $5,000 computer with how graphics intensive it is.
great art is made when you have limitations, in my opinion
Constraints can be a great driver of creativity.
What a fun video! Thanks for sharing
Well that looks fascinating. The first thing I thought was the Colin Mcray coders night have been ex-demo scene or at least aficionados of it.
I’ve noticed a lot of Sega arcadey style games made in more recent years all have this same super dated UI style that gives late 2000s, early 2010s vibes. And it’s not bad, tbh.



