I just saw the GamersNexus benchmarks and I wondered to myself, why do they have so many problems with Nvidia on Bazite? I’ve used PopOS with my RTX 30 graphics card and I’ve essentially had performance parity with Windows.

Do you guys think they misconfigured something in the background or do you think that the driver has just gotten worse? What are your experiences?

  • typhoon@lemmy.world
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    1 day ago

    Problem is not Bazzite or Linux, problem is Nvidia. If we need to be honest, we should avoid Nvidia.

    • Dran@lemmy.world
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      21 hours ago

      Like the other guy said I think this is a bazzite-induced problem. I have other Linux systems at home. My daily driver and my wife’s daily driver are both highly custom Ubuntu server derivatives, we both have Nvidia GPUs (3050, 5070), and neither of us have similar issues.

      The reason I wanted to try bazzite was that I didn’t want to remotely support something super custom.

      • typhoon@lemmy.world
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        21 hours ago

        Do you think you would have those issues that you are reporting if you were using AMD or Intel GPUs?

        • Dran@lemmy.world
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          19 hours ago

          I suspect the difference in experiences is more due to x11/pulse(my custom systems) vs Wayland/pipewire(bazzite) than it is any particular GPU vendor or driver branch. Which I guess is a roundabout way of saying

          Maybe? Probably?

          Judging by the protondb entry on CS2 I strongly suspect I would have at least the audio issue regardless of gpu.

    • FauxLiving@lemmy.world
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      1 day ago

      None of the problems that they’re describing are caused by using an Nvidia card.

      The default proton is bad, Bazzite uses

      CS2 getting 40fps and no sound. A quick trip over to https://www.protondb.com/app/730 will show that this is a problem with CS2 as it happens on every graphics card. Setting SDL_AUDIO_DRIVER=pipewire resolves the issue for a lot of people.

      Helldivers 2 low FPS: Protondb has people with both graphics cards reporting the low fps issues. Setting a framerate cap will reduce FPS variance, using GE-Proton10 fixes HDR issues. In my experience disabling vsync improved performance significantly, this is true of a lot of games if you’re using adaptive sync.

      I see this all the time in the Linux communities. If someone is having an issue with a game and they use an Nvidia card then community responses are often to do the blame Nvidia meme rather than troubleshoot the issue.

      • Dran@lemmy.world
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        21 hours ago

        Appreciate the recommended fixes. I did find similar and was able to work through some of the issues with CS2 but I did that on instinct, and it wasn’t until I was halfway through troubleshooting game 2 of 2 attempted that I realized it wasn’t where I needed it to be for a remote support hand-me-down.

        I did briefly entertain the idea of setting up rustdesk on it but the atomic nature + Wayland made unattended (read: “help I broke it and I can’t log in”) not really viable. By the time I got to “hrm, I could probably set up a reverse ssh tunnel into my homelab for persistent support?” I decided windows was probably the play here.