Title is everything . . . I tried making intersections and diverted traffic elsewhere, and the townpeople cut through neighborhoods instead of my nice roadways!

  • bigredgiraffe@lemmy.world
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    1 year ago

    So this took me a while but you can actually put down a single lane highway “on the edge” of the larger highway to create a merge lane, or drag your entrance ramp at the correct angle further along the road when you are placing it.

    I have also noticed that CS2 seems to respect Roadway Heirarchy more than CS1, if you haven’t you should watch this video and really his whole channel is great, it has made me better at CS and even understand actual cities and finding my way around better hah!

    • Geek_King@lemmy.world
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      1 year ago

      That’s good to know! I thought there must be a way to do it, because other wise the makers had failed hard. Thanks for the video, I bet it’ll clear up a lot of the other issues I’m having with traffic! One thing I always struggled with is road size. If you start with small roads, they can congested, if you start with medium roads, they work better, but residential complains of noise all the time.

      I’m glad they have the upgrade option, but it’s tough to use when you have placed facilities like clinics or fire stations. I wish it could just bump the facility back to the new width of the upgraded road where room is available. Having to manually move every service building isn’t great.

      • bigredgiraffe@lemmy.world
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        1 year ago

        Yeah that is so annoying! I try to build all of my clinics and stuff on one side of the street or a side street because of that …which as I typed that out is how the real world works I guess so maybe it’s making me plan better hah.

          • bigredgiraffe@lemmy.world
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            1 year ago

            Yeah when you upgrade it you can then shift the road in one direction which will destroy everything on one side and expand the road only in one direction. From what I can tell you get 3 options when replacing a road depending on where your mouse is, same centerline and then shifting only one way or the other. It can cause lane shifts sometimes so it’s not full proof and definitely finicky but it does work.

            For what it’s worth, I have started to just use a dedicated side street that lets me rotate the building 90 and then leave one zoning square past the building to the main road if I am probably going to be expanding later and I leave it as an uncontrolled intersection without crosswalks usually to not cause traffic problems.