• BmeBenji@lemm.ee
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    11 months ago

    4K is overkill enough. 8K is a waste of energy. Let’s see optimization be the trend in the next generation of graphics hardware, not further waste.

    • Final Remix@lemmy.world
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      11 months ago

      *monkey’s paw curls*

      Granted! Everything’s just internal render 25% scale and massive amounts of TAA.

    • flintheart_glomgold@lemmy.world
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      11 months ago

      For TV manufacturers the 1K/4K/8K nonsense is a marketing trap of their own making - but it also serves their interests.

      TV makers DON’T WANT consumers to easily compare models or understand what makes a good TV. Manufacturers profit mightily by selling crap to misinformed consumers.

    • bruhduh@lemmy.world
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      11 months ago

      Divide resolution by 3 though, current gen upscale tech can give that much, 4k = upscaled 720p and 8k = upscaled 1440p

      • AngryMob@lemmy.one
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        11 months ago

        can doesn’t mean should.

        720p to 4k using dlss is okay, but you start to see visual tradeoffs strictly for the extra performance

        to me it really shines at 1080p to 4k where it is basically indistinguishable from native for a still large performance increase.

        or even 1440p to 4k where it actually looks better than native with just a moderate performance increase.

        For 8k that same setup holds true. go for better than native or match native visuals. There is no real need to go below native just to get more performance. At that point the hardware is mismatched

        • bruhduh@lemmy.world
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          11 months ago

          Devs already use it instead of optimisations, what makes you think that bosses don’t try to push it further because deadlines and quarterly profits, immortals of aveum is example and it’s not even end of generation, only half (i agree with you from user standpoint though)