Track_Shovel@slrpnk.net to Lemmy Shitpost@lemmy.worldEnglish · 1 year agoefficiencyslrpnk.netimagemessage-square59fedilinkarrow-up1957arrow-down110
arrow-up1947arrow-down1imageefficiencyslrpnk.netTrack_Shovel@slrpnk.net to Lemmy Shitpost@lemmy.worldEnglish · 1 year agomessage-square59fedilink
minus-squaresnooggums@midwest.sociallinkfedilinkEnglisharrow-up126·1 year agoSMB had game file size limitations in the dozens of kilobytes range.
minus-squareJerkface@lemmy.worldlinkfedilinkarrow-up158·1 year agoFor comparison, that screenshot is 342kb, and Super Mario Bros is 40kb. The screenshot is more than 8.5 times bigger than the game it comes from.
minus-squarebruhduh@lemmy.worldlinkfedilinkarrow-up34·1 year agoModern AAA games need optimisations too
minus-squarePeterPoopshit@lemmy.worldlinkfedilinkarrow-up30·1 year agoOptimization? Pffffft. Nvidia probably pays game developers to make unoptimized games just to boost gpu sales.
minus-squaresnooggums@midwest.sociallinkfedilinkEnglisharrow-up2·1 year agoYes, but not ‘every rock is identical’ optimization like back then.
minus-squarestarman2112@sh.itjust.workslinkfedilinkarrow-up27arrow-down1·1 year agoWhat I would give to have modern devs work that hard to reduce file sizes
minus-squareSpaceCowboy@lemmy.calinkfedilinkarrow-up6arrow-down1·1 year agoIs it more than the price of a hard drive?
minus-squarestarman2112@sh.itjust.workslinkfedilinkarrow-up14·edit-21 year agoFor the sake of all my homies with data caps and limited hard drive funds, I would gladly give more than it costs me personally
minus-squareichbinjasokreativ@lemmy.worldlinkfedilinkarrow-up2arrow-down1·1 year agoGames on ssds benefit from faster load times. Don’t put your games on spinning metal.
minus-squarestringere@sh.itjust.workslinkfedilinkarrow-up1·1 year agoBecause most of the time and energy are spent trying to hold on and not be tossed off by centripetal force?
SMB had game file size limitations in the dozens of kilobytes range.
For comparison, that screenshot is 342kb, and Super Mario Bros is 40kb. The screenshot is more than 8.5 times bigger than the game it comes from.
I like this math lesson
Modern AAA games need optimisations too
Optimization? Pffffft. Nvidia probably pays game developers to make unoptimized games just to boost gpu sales.
True
Laughs in Cities: Skylines 2
Yes, but not ‘every rock is identical’ optimization like back then.
You’d be surprised
What I would give to have modern devs work that hard to reduce file sizes
Is it more than the price of a hard drive?
For the sake of all my homies with data caps and limited hard drive funds, I would gladly give more than it costs me personally
Games on ssds benefit from faster load times. Don’t put your games on spinning metal.
Because most of the time and energy are spent trying to hold on and not be tossed off by centripetal force?
Exactly.