simple@lemm.ee to Games@lemmy.worldEnglish · 7 months agoMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comexternal-linkmessage-square151fedilinkarrow-up1947arrow-down17 cross-posted to: games@sh.itjust.works
arrow-up1940arrow-down1external-linkMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comsimple@lemm.ee to Games@lemmy.worldEnglish · 7 months agomessage-square151fedilink cross-posted to: games@sh.itjust.works
minus-squareessteeyou@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down11·edit-27 months agoSure, and the Spectrum ZX I used to use 35 years ago had even less. The GameCube is ancient history, it’s not the benchmark for a reasonable amount of memory for anyone. Edit: apologies, I forgot we were talking specifically about a GameCube game.
Sure, and the Spectrum ZX I used to use 35 years ago had even less. The GameCube is ancient history, it’s not the benchmark for a reasonable amount of memory for anyone.
Edit: apologies, I forgot we were talking specifically about a GameCube game.