SteamDB chart showing 1.4 million people playing now

  • Eggyhead@fedia.io
    link
    fedilink
    arrow-up
    34
    arrow-down
    1
    ·
    4 months ago

    It’s funny to me that they even felt a need for this clause. What does the game have to do with feminism or Covid? It’s based on ancient Chinese mythology in ancient China telling a fictional story featuring Chinese mythological beings that are not real. Why would there be any reason to bring feminism or Covid into that in the first place?

    It’s so weird and seems really snowflakey to me.

    • drspod@lemmy.ml
      link
      fedilink
      English
      arrow-up
      22
      ·
      4 months ago

      Why would there be any reason to bring feminism or Covid into that in the first place?

      From another article:

      The cautionary note against “feminist propaganda” is a reminder that Game Science have yet to respond to allegations of pervasive sexist behaviour from November last year. In a lengthy report for IGN, Rebekah Valentine and Khee Hoon Chan described “a studio plagued by claims of sexism”, linking this to misogyny elsewhere in the Chinese games industry and on the government-firewalled Chinese internet. The developers have raised the drawbridge in response: when Edders attended a preview event earlier this year, they refused to say anything on the subject in advance.

      • Ultraviolet@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        edit-2
        3 months ago

        The irony is that without the warning to attempt to suppress discussion about that, people might have just forgotten about it.

    • callouscomic@lemm.ee
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      2
      ·
      edit-2
      4 months ago

      Lots of streamers will play games while discussing other topics, and those topics can often be seen as controversial. Clearly the company wanted to avoid any video existing where someone was discussing unrelated controversial topics over the top of their gameplay.

      It backfired on them cause obviously you can’t control everyone and everything but I can understand from a business standpoint their desire to remain neutral and not be part of that crowd.

      Look at gamergate. The video game internet world is still not far removed from immensely controversial and offensive behaviors. Maybe they just wanted to avoid any association that could theoretically occur.

      I’m not excusing them. Just attempting to understand it in any practival sense without immediately becoming alarmist like everyone does.

      Setting aside the CCP angle, it comes off kind of like back when Michael Jordan says all political parties buy Jordan’s.