For me its:
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Ultima Online
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Final Fantasy XI
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Ragnarok Online
UO was a game I just recently discovered and it’s fantastic, best sandbox experience I’ve ever had in a game.
FFXI was another recent discovery. It took the formula from Everquest and made it better. The game is even less grindy today with the QOL changes.
RO was a big part of my teenage years. I love the look of the game, it reminds me of Final Fantasy Tactics. It’s a great casual game to just pop into and grind out some levels or explore.
I revisit it every now and then because I want to like it so much but I always get bored fairly quickly because it’s just such a piss easy game. I wish they’d just give me a difficulty slider to crank up, I don’t even want a bonus for it.
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Oh, no I just mean questing and running around the world. I’ve never been into the raid stuff.
I had this issue too while questing, it took some tinkering to make a ‘nerfed profile’ where the overland enemies pose a bit of danger, wearing almost no armor, no blue/red CP skills, fairly low health, also using some of the new ‘scribing’ skills, they’re customizable but not very powerful, I use a npc companion too because it’s more fun gameplay overall, on average I don’t think people have enough time to mess around like this though, the overland feedback thread on their forum has like 200+ pages of people debating for and against raising overland difficulty lol
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Yeah MMOs seem to have just evolved over the years to make the leveling process extremely fast and extremely easy. I always just end up back on a classic WOW private server.
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It’s the opposite for me, the whole experience has always been the leveling journey for me. Exploring the world, doing the quests, meeting cool monsters and killing them. Even Guild Wars 1 that was the part I enjoyed the most. I find raiding just excruciatingly boring.
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