loops@beehaw.org to Gaming@beehaw.orgEnglish · edit-21 年前Video games improved mental health during COVIDwww.nature.comexternal-linkmessage-square12fedilinkarrow-up198arrow-down10file-text
arrow-up198arrow-down1external-linkVideo games improved mental health during COVIDwww.nature.comloops@beehaw.org to Gaming@beehaw.orgEnglish · edit-21 年前message-square12fedilinkfile-text
minus-squarethingsiplay@beehaw.orglinkfedilinkarrow-up13·1 年前Videogames is a form of games. Every game you play will help during bad times. Racing? Puzzles? Story? Competition? Social? Is it really that surprising that Videogames CAN help with mental health during bad times?
minus-squareloops@beehaw.orgOPlinkfedilinkEnglisharrow-up2·1 年前It’s not that it’s surprising, it’s that it’s somewhat scientifically confirmed now.
Videogames is a form of games. Every game you play will help during bad times. Racing? Puzzles? Story? Competition? Social? Is it really that surprising that Videogames CAN help with mental health during bad times?
It’s not that it’s surprising, it’s that it’s somewhat scientifically confirmed now.