You are going away, to some place isolated… in space, of course. You will only be around one other person. You can take an allotment if 1GB of personal media with you (text, video, music, games, pics, etc.) that you will be able to access in your free time indefinitely at will.

The other person will also take 1GB with them, but you won’t be able to talk to them until you’re on the journey.

You will have access to any knowledge resources to perform your function and keep you alive. You will never return to a point where you can get new external media. Any additional media you ever access would have to be created by you and or your travel partner with what you have access to.

You will also not know the sex of your partner, but they have willingly taken the same risks to embark on the journey as yourself, and will have a similar mission.

  • Quik@infosec.pub
    link
    fedilink
    arrow-up
    64
    arrow-down
    1
    ·
    2 months ago

    Text of an average book is 100,000 letters; with a very smart and optimized compression/prediction algorithm (which hopefully is far smaller than 1GB), it is reasonable to expect a single char to be less than half a byte in size, so 50kB per book (saving without covers of course), this would mean around 20,000 books in a GB (not really, the compression algorithm probably also takes quite some MBs)— which should be enough for quite some time.

    • boatswain@infosec.pub
      link
      fedilink
      arrow-up
      5
      arrow-down
      1
      ·
      2 months ago

      Text of an average book is 100,000 letters;

      I’m not sure where you’re getting that value. The low end of word count for a novel is 50,000. If we say the average word is only 5 characters, we’re looking at a quarter million letters and another 50,000 spaces for a short novel (200-250 pages). Throw in some more for punctuation and formatting, of course. If you’re a fan of big epic fantasy/sci-fi you’re probably closer to a million words.

  • NutWrench@lemmy.ml
    link
    fedilink
    arrow-up
    38
    ·
    2 months ago

    When you take file sizes into account, EBooks are the most high-density entertainment you can bring. Followed by old-school games, then music, then video.

    • Pyr_Pressure@lemmy.ca
      link
      fedilink
      arrow-up
      11
      ·
      2 months ago

      I would probably choose my favourite movie in SD, a few dozen of my favourite songs, a few dozen old school games, and then fill out the rest with a few hundred ebooks.

      Variety can be way more valuable than pure quantity.

    • AwkwardLookMonkeyPuppet@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      1
      ·
      edit-2
      2 months ago

      Your comment made me think of that scene from The Matrix. Idk if that was intentional or not, but I liked it enough to ask an AI to make the image above.

  • zod000@lemmy.ml
    link
    fedilink
    arrow-up
    24
    ·
    2 months ago

    Since size is paramount, I’d probably fill about half of this space with NES, GB, and SNES roms and the emulators to play them as well as a few highly replayable classic PC games (CIv, SIm City, X-Com, Warcraft 2, Doom) and some small programs to edit/create images, and a small compiler and text editing tool (maybe Pascal based as another commenter suggested). The rest would be filled with a tremendous amount text books in a compressed archive, both fiction and non-fiction.

  • ripcord@lemmy.world
    link
    fedilink
    arrow-up
    23
    ·
    2 months ago

    One of those compressed Wikipedia dumps, and a whole bunch of retro games. And several MB of text-only ebooks. Compressed of course.

  • VelvetStorm@lemmy.world
    link
    fedilink
    arrow-up
    21
    ·
    2 months ago

    As many digital books as possible and an emulator with as many old school games as possible assuming I have access to a way to play them.

  • Cowbee [he/him]@lemmy.ml
    link
    fedilink
    arrow-up
    19
    ·
    edit-2
    2 months ago

    Tons of epubs of books and TTRPGs, with dice rolling software. Classic SNES, NES, N64, GB, GBC, and GBA games, romhacks, and emulators. Storage-efficient MP3s of a few albums like Drukqs that get better with repeated listening, and classical, impressionist, and other such music. A photo of my fiancé.

    • Zement@feddit.nl
      link
      fedilink
      arrow-up
      5
      ·
      edit-2
      2 months ago

      kkrieger is 128kb, try it… still mind blowing and from the times of Doom3!!!

      • davidgro@lemmy.world
        link
        fedilink
        arrow-up
        8
        ·
        2 months ago

        Seems you didn’t read the description. The executable that produced that output was 4 kilobytes in size.

      • Takumidesh@lemmy.world
        link
        fedilink
        arrow-up
        6
        ·
        edit-2
        2 months ago

        It’s 4kb it’s the demo scene.

        To expand, the rendered to video output is much more than 4k, but the file that produces the output can be small like that, this is usually done by doing a bunch of math to generate the output dynamically.

        You can kind of equate it to how a video game can generate 120 frames of 4k footage every second indefinitely, but the game itself is limited in size.

        Recording the output takes up space, but you don’t need to record it if you can generate it in demand.

  • Sequentialsilence@lemmy.world
    link
    fedilink
    arrow-up
    19
    ·
    2 months ago

    Random name, npc, map generators for tabletop roleplaying. It’s just text and lookup tables. You can fit a lot of that in 1gb.