So I’ve been troubleshooting the federation issues with some other admins:

(Thanks for the help)

So what we see is that when there are many federation workers running at the same time, they get too slow, causing them to timeout and fail.

I had federation workers set to 200000. I’ve now lowered that to 8192, and set the activitypub logging to debugging to get queue stats. RUST_LOG="warn,lemmy_server=warn,lemmy_api=warn,lemmy_api_common=warn,lemmy_api_crud=warn,lemmy_apub=warn,lemmy_db_schema=warn,lemmy_db_views=warn,lemmy_db_views_actor=warn,lemmy_db_views_moderator=warn,lemmy_routes=warn,lemmy_utils=warn,lemmy_websocket=warn,activitypub_federation=debug"

Also, I saw that there were many workers retrying to servers that are unreachable. So, I’ve blocked some of these servers:

commallama.social,mayheminc.win,lemmy.name,lm.runnerd.net,frostbyrne.io,be-lemmy.org,lemmonade.marbledfennec.net,lemmy.sarcasticdeveloper.com,lemmy.kosapps.com,pawb.social,kbin.wageoffsite.com,lemmy.iswhereits.at,lemmy.easfrq.live,lemmy.friheter.com,lmy.rndmm.us,kbin.korgen.xyz

This gave good results, way less active workers, so less timeouts. (I see that above 3000 active workers, timeouts start).

(If you own one of these servers, let me know once it’s back up, so I can un-block it)

Now it’s after midnight so I’m going to bed. Surely more troubleshooting will follow tomorrow and in the weekend.

Please let me know if you see improvements, or have many issues still.

  • sunaurus@lemm.ee
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    1 year ago

    Ideally, we can fix this in the software eventually (most likely it has already been improved a lot in 0.18.1 - we’ll find out for sure when lemmy.world upgrades), but for now it really does seem that defederating offline servers will massively improve the success rate of federated posts and comments reaching other instances.

      • sunaurus@lemmy.world
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        1 year ago

        Yep, anything that will get your instance to stop sending activities to an unresponsive instance will help (at least for sure on 0.17.4)