It does a better job capturing the whole ‘lonely wanderer in a hostile post-apocalyptic nuclear wasteland’ vibe in my opinion,
Yeah to give it credit SHOC did that very well too, really captured the feeling of the end of the world in the Chernobyl Exclusion Zone and added to the magical atmosphere that game had. So it’s nice to know at least 2 keeps that tradition.
Yeah to give it credit SHOC did that very well too, really captured the feeling of the end of the world in the Chernobyl Exclusion Zone and added to the magical atmosphere that game had. So it’s nice to know at least 2 keeps that tradition.