GOG has reportedly cut dozens of jobs recently. Here are new details about the situation at CD Projekt’s subsidiary and the shortcomings of its business strategy.
How is that different from backing up the game folder on steam? In both cases it’s true that:
You’re not doing anything illegal at the moment you do it
You can use it to play the game on a different computer (as long as the game is DRM free which is not granted on either platform)
The company (Valve/GOG) can’t remotely erase your copy
If the company removes the license from you your backup is now technically illegal but it’s unlikely to be enforced
I fail to see how GOGs approach is any different, they still sell you a license and you’re backing up the installer in case the license gets removed and/or you’re forbidden from redownloading the game.
On most games yes, like I said before I’ve copied games from my computer to others to play in lan to convince friends to buy a game.
Then there are badly implemented games, where you need to either delete the steam library from the game folder or replace it with an open implementation.
And the rest are the ones that have DRM (which are not available on GOG anyways so they don’t matter for this discussion).
Actually, some games have DRM on steam and have a DRM free version on GOG. I even saw a game that had a DRM free epic and gog edition but the steam version had DRM. Might be a edge case, but still exists
We give you and other GOG users the personal right (known legally as a ‘license’) to use GOG services and to download, access and/or stream (depending on the content) and use GOG content. This license is for your personal use. We can stop or suspend this license in some situations, which are explained later on.
Which is very similar to Steam. In both cases you can keep the files you’ve downloaded on your machine, and on most cases you can copy those files to a different machine and keep playing it. GOG has better marketing on this regard, but they’re both very similar, neither enforces DRM nor forbids it entirely, although GOG does tend to be a bit stricter (but they still allow it) whereas steam is a bit looser but knowingly implemented a weak DRM and let’s you know in the game page if the game has any stronger form of DRM.
@Nibodhika@Evil_Shrubbery Stop Killing Games opened my eyes to the software “ownership” situation. In USA, apparently, noone ever owns any software. It’s always licenced. Even if on physical media. Quite bizarre.
@Nibodhika@dbat Steam did the exact same thing when it was new when they would say “If Steam ever shuts down, we’ll give you perpetual licenses to the games in your game library.” Probably around the same time in their existence as GOG hyping DRM-free.
@obsurveyor@Nibodhika from what I have heard, they cannot give licences to Americans, at least. Perhaps to other countries, but they prob never will. I mean if Steam ever was closing down, they wouldn’t care.
@Nibodhika It’s freaking evil, but in their defence, it’s more America’s evil than any one business. They have set about systematically reducing freedom for decades.
That’s not how copyright laws work anywhere. You don’t own anything, it’s just a license.
GoG Vault would disagree with you on that.
You can download the full installers and keep them, nobody can take them away or disable it remotely
How is that different from backing up the game folder on steam? In both cases it’s true that:
I fail to see how GOGs approach is any different, they still sell you a license and you’re backing up the installer in case the license gets removed and/or you’re forbidden from redownloading the game.
So you can just pop that folder on any computer and run it, without installing Steam and without a Steam account?
On most games yes, like I said before I’ve copied games from my computer to others to play in lan to convince friends to buy a game.
Then there are badly implemented games, where you need to either delete the steam library from the game folder or replace it with an open implementation.
And the rest are the ones that have DRM (which are not available on GOG anyways so they don’t matter for this discussion).
Actually, some games have DRM on steam and have a DRM free version on GOG. I even saw a game that had a DRM free epic and gog edition but the steam version had DRM. Might be a edge case, but still exists
Yes, there are a couple of corner cases, I know of 1. But what I stated is still true as a general rule.
They are free to disagree on laws but they are still bound by them.
That’s true but if your license is revoked, you’re illegally in possession of the game assets.
That’s not how it works but hey, you do you
It 100% is how it works. Read that EULA next time you install one of those games via the installer you downloaded from gog.
Yeah & we still get to keep the installers, but hey I seriously do get your point
and?
It’s less clear than you say.
In principle the First-sale doctrine should apply but it has not caught up with reality yet.
Who says you have to respect the laws? Just pirate if publishers mess with players
What’s the point of GOG then?
Morals
Nothing moral about a store that affirms Microsoft’s Windows monopoly.
People have different morals. It’s ok, it’s personal
Same reason we have Barnes and Nobles in the states. I like to browse before I hit zlibrary.
Not everything is on GoG
We have itch.io
In case of Steam.
With GOG I get an actual license key & terms that state my ownership.
No you don’t. You get the same license as you do on Steam, here’s the license btw https://support.gog.com/hc/en-us/articles/16034990432541-GOG-User-Agreement-effective-from-17-February-2024?product=gog :
Which is very similar to Steam. In both cases you can keep the files you’ve downloaded on your machine, and on most cases you can copy those files to a different machine and keep playing it. GOG has better marketing on this regard, but they’re both very similar, neither enforces DRM nor forbids it entirely, although GOG does tend to be a bit stricter (but they still allow it) whereas steam is a bit looser but knowingly implemented a weak DRM and let’s you know in the game page if the game has any stronger form of DRM.
@Nibodhika @Evil_Shrubbery Stop Killing Games opened my eyes to the software “ownership” situation. In USA, apparently, noone ever owns any software. It’s always licenced. Even if on physical media. Quite bizarre.
In rest of world it varies but also sucks.
Yup, GOG just has good marketing department and lots of people fall for the DRM-free (but not really) games you own (but not really) campaign.
@Nibodhika @dbat Steam did the exact same thing when it was new when they would say “If Steam ever shuts down, we’ll give you perpetual licenses to the games in your game library.” Probably around the same time in their existence as GOG hyping DRM-free.
@obsurveyor @Nibodhika from what I have heard, they cannot give licences to Americans, at least. Perhaps to other countries, but they prob never will. I mean if Steam ever was closing down, they wouldn’t care.
@Nibodhika It’s freaking evil, but in their defence, it’s more America’s evil than any one business. They have set about systematically reducing freedom for decades.
No, the intellectual property is not transferred to you. You have no clue how copyright works.
For most people that is a distinction without a difference.
Yes, but the same is also true for Steam, so it’s a moot point.
So what’s the difference to making a backup of my Steam folder? The games I play have no DRM either.
Nothing at all. Most people are not creating derivative works.