The nice thing about that model is that you can pick and choose which expansions to get. Stellaris is my “gap game” that I play when there’s nothing new that I’m interested in, so I return to it every couple of months. There have generally been a few new DLCs released between my runs through it; some of them are interesting to me, and some aren’t. I get what’s interesting, and even if there’s nothing new that I want, I still benefit from new versions and mechanical updates. Making the DLCs a la carte like that means that they have to deliver enough new content to make them look worth it. I can’t imagine just paying a flat monthly fee to mostly get cosmetics and dogshit new “missions” or whatever.
The nice thing about that model is that you can pick and choose which expansions to get. Stellaris is my “gap game” that I play when there’s nothing new that I’m interested in, so I return to it every couple of months. There have generally been a few new DLCs released between my runs through it; some of them are interesting to me, and some aren’t. I get what’s interesting, and even if there’s nothing new that I want, I still benefit from new versions and mechanical updates. Making the DLCs a la carte like that means that they have to deliver enough new content to make them look worth it. I can’t imagine just paying a flat monthly fee to mostly get cosmetics and dogshit new “missions” or whatever.