Parsani [love/loves, comrade/them]@hexbear.net to games@hexbear.netEnglish · 30 days agoMarx would have argued with people about the definition of a roguelike/litehexbear.netexternal-linkmessage-square21fedilinkarrow-up1151arrow-down11
arrow-up1150arrow-down1external-linkMarx would have argued with people about the definition of a roguelike/litehexbear.netParsani [love/loves, comrade/them]@hexbear.net to games@hexbear.netEnglish · 30 days agomessage-square21fedilink
minus-squaredustcommie [none/use name]@hexbear.netlinkfedilinkEnglisharrow-up18·edit-229 days agoAnything else being called a roguelike is revisionism used to market games and ignores the fundamental contradictions between adventurers and dungeons
Anything else being called a roguelike is revisionism used to market games and ignores the fundamental contradictions between adventurers and dungeons