It’s been a while but there was something in the doom 3 engine that made it pretty good at render target efficiency right? I seem to remember they were able to do mirrors well, and it was also a gimick they liked to do a lot with the computer terminals you could interact with.
They took this tech a step further with Prey (2006), which used the doom 3 engine, to make portals you could see and shoot through. I can’t remember if the portals were dynamic though.
It’s been a while but there was something in the doom 3 engine that made it pretty good at render target efficiency right? I seem to remember they were able to do mirrors well, and it was also a gimick they liked to do a lot with the computer terminals you could interact with.
They took this tech a step further with Prey (2006), which used the doom 3 engine, to make portals you could see and shoot through. I can’t remember if the portals were dynamic though.