If it did, all you’d see was a smudgy stick figure in most cases

  • Fitzsimmons@lemmy.blahaj.zone
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    4 days ago

    It’s been a while but there was something in the doom 3 engine that made it pretty good at render target efficiency right? I seem to remember they were able to do mirrors well, and it was also a gimick they liked to do a lot with the computer terminals you could interact with.

    They took this tech a step further with Prey (2006), which used the doom 3 engine, to make portals you could see and shoot through. I can’t remember if the portals were dynamic though.