simple@lemm.ee to Games@lemmy.worldEnglish · há 2 anos‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700Kwww.forbes.comexternal-linkmessage-square284fedilinkarrow-up11.08Karrow-down114 cross-posted to: gaming@lemmy.mlgaming@lemmy.zip
arrow-up11.07Karrow-down1external-link‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700Kwww.forbes.comsimple@lemm.ee to Games@lemmy.worldEnglish · há 2 anosmessage-square284fedilink cross-posted to: gaming@lemmy.mlgaming@lemmy.zip
minus-squareZiro@lemmy.worldlinkfedilinkEnglisharrow-up4·edit-2há 2 anosIt isn’t native, but it works very well. It uses Vulkan.
minus-squareMaDeX@lemmy.worldlinkfedilinkEnglisharrow-up1·há 2 anosSilly question of the day, if a games uses vulkan it doesn’t need to compile the shaders like you would for a direct x game?
minus-squareBloodForTheBloodGod@lemmy.calinkfedilinkEnglisharrow-up1·há 2 anosIt does compile shaders
minus-squareZiro@lemmy.worldlinkfedilinkEnglisharrow-up1·há 2 anosunfortunately, my system seems to need to compile the shaders before I start the game if it’s the first time I’ve started the game that steam session.
It isn’t native, but it works very well. It uses Vulkan.
Silly question of the day, if a games uses vulkan it doesn’t need to compile the shaders like you would for a direct x game?
It does compile shaders
unfortunately, my system seems to need to compile the shaders before I start the game if it’s the first time I’ve started the game that steam session.