The legendary composer credited Sakaguchi’s natural leadership:

“We didn’t even have a proper corporate organisation, yet everybody listened to him. It’s a kind of quality you just have to be born with.”

  • Monk3brain3 [any, he/him]@hexbear.net
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    4 months ago

    I despise square but only because they used to make such phenomenal games and now they’re kind of a mess. They really should look to Capcom or Atlus for possible inspiration because I sure as hell don’t know how to fix their games. Like ff16 was terrible.

      • Monk3brain3 [any, he/him]@hexbear.net
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        4 months ago

        Yeah it definitely didn’t feel like final fantasy at all. I really wanted to like the game but something felt missing. Pwrtly it was the story. The collective negativity will destroy the world plot is way overused in jrpgs. And it isn’t limited to square. Atlus and bandai namco jrpgs also keep reusing this. It’s weird. The gameplay also had zero party play (something they fixed with ff7 remakes but those games might flop when it comes to story) which you cannot have in a final fantasy game.