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Leave feedback and recommendations for this year’s Canvas or any events you’d like to see

  • green_copper@kbin.earth
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    1 day ago

    It would be good to make an announcement one or two weeks before the event starts which asks the users from different platforms (Piefed, Mbin, Misskey, …) to test the Fedi Auth. So if issues are found there is enough time to fix them.

    • grant 🍞@toast.oooOPM
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      1 day ago

      A couple months before the event I sent out a message to all of the beta testers to test the new auth, but maybe I should’ve gotten a larger audience to test it with

      I’ll probably make an actual community post asking for tests with it once I get the issues more narrowed down :)

      Internal tracking

  • Synapse@lemmy.world
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    2 days ago

    Somehow, I find the Canvas event isn’t getting much visibility on Lemmy and Mastodon. I am subscribed to the community and hashtag, but I will hardly see it popping in my feed without doom scrolling.

    If the event visibility could improve,I think a lot more people would be interested to join and participate. Maybe we could reach out to admins from big and medium instances and ask if they are interested to pin a post for the next canvas, propose a template for people to participate in, something like that.

    • grant 🍞@toast.oooOPM
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      1 day ago

      visibility always seems to be a pain point for this event :/

      this year i did create the fediverse.events api which is intended for app developers to add event details into the app, but afaik it wasn’t utilized this year

      we do have some plans for next year to help get the word out more, so fingers crossed it’ll be better next year 🤞

      Internal Tracking

    • grant 🍞@toast.oooOPM
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      1 day ago

      unfortunately this doesn’t really work well with the fediverse, as any server can report the account age as being whatever, making it very easy for people to bypass this restriction

    • Lemminary@lemmy.world
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      2 days ago

      Ohh, that’d be so good. It’d also be amazing to update the tab favicon based on pixel charges, but I don’t know if that’s even possible via JS. It’d be useful for people like me who pin the tab. Right now, it’s not even configured to have an icon at all.

      I’m thinking of something like this for 1, 3, and 6 charges respectively.

      E: It can be done, y’all.

    • Lvxferre [he/him]@mander.xyz
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      2 days ago

      Ategon showed interest in the chat on making the notification chime configurable. So you could for example have it chiming when it’s full, or for any number of pixels.

  • Kelo@lemmy.world
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    1 day ago

    Adding to DmMacniel’s suggestion - picking colors from pixels placed on canvas would be nice, as the color pallette differs when certain theme settings are set in browser. Also, template toggle button would be nice to see on desktop

      • Rose@lemmy.zip
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        1 day ago

        For some reason, color picking never worked consistently for me, especially after a disconnect, when picking would always pick black instead.

  • kersploosh@sh.itjust.works
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    2 days ago

    I noticed a very minor typo: the login button labeled “I’m already apart of the fediverse” should read “I’m already a part of the fediverse.”

    Otherwise it was great. The canvas size and cool-down period both felt right. The final artwork looks good. Thanks for putting on the event again!

  • misericordiae@literature.cafe
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    1 day ago

    This was great, as always. A couple of super minor QoL things:

    • Would it be possible to keep the undo button available for a few extra seconds?
    • Is better color detection for templates possible? I saw a couple of cases where certain pixels in the image were clearly one color, but the number/symbol/dot guides said they were something different (see the programming.dev template, for example).
    • grant 🍞@toast.oooOPM
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      thank you, i’m glad you enjoyed it! :) it’s always a blast to run

      extending the undo timeout would be a good idea, i’ve added it to the issue tracker to keep track of progress on it (experimentation)

      related to the templating color detection, i’ve heard a couple people recommend better templating support so i’ve consolidated them into this issue

  • Syrc@lemmy.world
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    I got logged off a bit too often and had some issues with pixels not placing when I had an active overlay (whether it was a template or the grid), was that common/being looked into or was it just me? (Using Safari from mobile).

    Other than that though, I had definitely less issues than the past years, and it was definitely a good time as always. Canvas size was perfect imo, unless the fediverse has significant growth by then (which god I hope it does), next year I’d suggest making it 500x500 again, or at most 600x600. I’d also prefer if it was in Fall or Winter instead, but that’s just my preference.

    Either way, thanks for this year too!

  • macniel@feddit.org
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    2 days ago

    I would suggest looking into the colour picking from a template function. It is quite frustrating when it sometimes works and sometimes doesn’t and also triggers when you use your middle mouse button to pan.

    • I would even love it when there is an option to disable it all together, so that the one hardware element that is used for navigation in so many other applications is fully working on the canvas as well.

    It was great though that the software and server was throughout the event so stable, so kudos to that!

    • grant 🍞@toast.oooOPM
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      24 hours ago

      the template color picking is a bit annoying rn, i’ve created an issue to track it here

      i’ve also added an issue for allowing to switch panning to middle click instead of left click

      and finally, thank you for participating :) a lot of effort goes into making this event run smoothly and i’m glad you enjoyed it

  • threelonmusketeers@sh.itjust.works
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    2 days ago

    Bug: I seemed to be able to effectively store up 7 pixels, not 6.

    How? The maximum the UI displays is 6/6, but after receiving the 6th pixel, there seems to be an invisible 30 second timer which runs in the background. When I place my next pixel, the timer counts down not from 30, but from whatever the invisible timer was at. If the timer had reached 0, I immediately received an additional pixel.

    I’m not complaining about the extra pixel, but it would be nice for the UI to match :)