This feels like cherry picking (there is probably a better pun in there). The sentiment I saw when the servers went down was overwhelming support for the Dev and the happiness that an indie game is doing with AAA games can’t; bring down steam.
At that point it’s just click bait then. the media loves to focus on a negative aspect of a generally positive thing to get people upset enough to give them attention. Thank you for the added perspective! I know this game has been super duper looked forward to by so many people and also wonderful that the devs made it at least somewhat affordable on launch. I would imagine they could have easily asked for 10 to 20$ more a copy and it still would have crashed the system.
I agree that there didn’t seem to be much negative sentiment and it was great to see. Just to point it out though: the reason Silksong crashed the store while even successful AAA-games don’t is that Silksong didn’t have preorders while AAA-games do, meaning there won’t be millions of people trying to purchase the game at the same time the second it releases.
This feels like cherry picking (there is probably a better pun in there). The sentiment I saw when the servers went down was overwhelming support for the Dev and the happiness that an indie game is doing with AAA games can’t; bring down steam.
At that point it’s just click bait then. the media loves to focus on a negative aspect of a generally positive thing to get people upset enough to give them attention. Thank you for the added perspective! I know this game has been super duper looked forward to by so many people and also wonderful that the devs made it at least somewhat affordable on launch. I would imagine they could have easily asked for 10 to 20$ more a copy and it still would have crashed the system.
Probably whiny gamers not interested in silk song that wanted to use the stores to buy other things.
I agree that there didn’t seem to be much negative sentiment and it was great to see. Just to point it out though: the reason Silksong crashed the store while even successful AAA-games don’t is that Silksong didn’t have preorders while AAA-games do, meaning there won’t be millions of people trying to purchase the game at the same time the second it releases.