• Awoo [she/her]@hexbear.net
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    2 months ago

    I think this is a mindset issue.

    Don’t go into a fight with the intention of winning. Go into a fight with the intention of investigating, experimenting, testing. The goal is to learn, not to win the interaction.

    When you treat it as a practice where the goal is learning, the death does not matter, it was an expected component of experimenting with what works and what does not in the boss.

    If you go in with the intention of winning the encounter, it is frustrating when that is not the outcome. If you go in with the intention of learning something new about the encounter, you will almost always come away having succeeded at gaining new info. At that point it’s just repetition until all the info necessary to win is gained.

    • insurgentrat [she/her, it/its]@hexbear.netOP
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      2 months ago

      I suspect you’re trying to be helpful but it’s coming over quite patronising.

      I’m 35, I’ve played a lot of games, I’ve done a lot of very difficult things in my life outside of games.

      • Awoo [she/her]@hexbear.net
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        2 months ago

        I apologise, that’s not my intention. This exact mindset change helped me personally and continues to be a conscious mechanical thought I have to go through in order manage frustration with wanting to win. I am a deeply competitive person and try to win at essentially everything I put myself to. This is a problem when it comes to things that are not designed to be winnable on first attempt, understanding and reminding myself of that is a necessary thing for me so I just assume that it’s probably also a necessary thing for some others and posted with the intent that it may help, not just you but others that might run into the same issue.

        This comment is written like shit. It’s 6am and I’m tired.