I’ve enjoyed:
Into the Breach, 40 hours of playtime
FTL, 25 hours
Slay the Spire, 17 hours
Balatro, 13 hours
Monster Train, 8 hours
The most recent one is Dead Cells, 19 hours
I’ve enjoyed:
Into the Breach, 40 hours of playtime
FTL, 25 hours
Slay the Spire, 17 hours
Balatro, 13 hours
Monster Train, 8 hours
The most recent one is Dead Cells, 19 hours
Monster Train 2 def
Roboquest and/or Voidbreaker is you like twitchy FPS (as you seem to like roguelite-spinoff genres), Voidbreaker is UE5 though so it might run like shit depending on hardware
He is Coming is good but a bit too light on for me
9 Kings
Vampire Survivors
Death Must Die
Caves of Qud (goated but extremely deep)
Risk of Rain 1/2
Inscryption
Hollow Knight of course
Reviewing this list of games i’ve played in the last 5 years again, I really have to shout out Roboquest more because i don’t think that game got anywhere near enough love.
The artstyle might throw some off, and the underlying nothing story might be a bit sappy, but the movement and progression fucking ruled so hard