simple@lemm.ee to Games@lemmy.worldEnglish · 1 year agoCreators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changesnitter.netexternal-linkmessage-square193fedilinkarrow-up12.05Karrow-down116file-textcross-posted to: games@sh.itjust.works
arrow-up12.03Karrow-down1external-linkCreators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changesnitter.netsimple@lemm.ee to Games@lemmy.worldEnglish · 1 year agomessage-square193fedilinkfile-textcross-posted to: games@sh.itjust.works
minus-squareCypher@lemmy.worldlinkfedilinkEnglisharrow-up19·edit-21 year agoI’ve written game engine wrappers and converters for all sorts of code and file types. It would honestly be easier to fire up Unreal Engine 5 or Godot and start again.
minus-squaredog@suppo.filinkfedilinkEnglisharrow-up1arrow-down16·1 year agoWell I’d say that was true 5 years ago. Is it still? I’d not be so sure. Small projects might as well start from scratch. But projects with years of devtime are best ported.
I’ve written game engine wrappers and converters for all sorts of code and file types.
It would honestly be easier to fire up Unreal Engine 5 or Godot and start again.
Well I’d say that was true 5 years ago. Is it still? I’d not be so sure.
Small projects might as well start from scratch.
But projects with years of devtime are best ported.