booty [he/him]

  • 3 Posts
  • 476 Comments
Joined 5 years ago
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Cake day: August 11th, 2020

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  • Lmaoooo please lay out your evidence for my 5 year old account with 5000 posts on it being a sockpuppet, I’m sure I would have to rescind my accusations of your dumbfuckery immediately

    Dawg, the thing you’re not understanding is just because you’re trying to debate doesn’t mean everyone else is playing ball. “You’re a dumbfuck” is not an argument. You’re not wrong because you’re a dumbfuck. You’re a dumbfuck because you’re wrong, and instead of trying to fix what’s wrong with your brain, I’m simply mocking you.




  • most every other puzzle if you found all the pieces you knew exactly what to do and its this final one and the echoes of the eye stuff where it really wasn’t obvious.

    Honestly I’m not sure how they could give you any more hints about this puzzle without just locking you in a room with essentially a copy of this puzzle and no other way out. The problem is you need to be in a place, and the physics of the Twins prevents you from easily being in that place. So you’ve gotta just figure out that the trick is to get to that place at the right moment before the physics can move you away. It’s a reasonable puzzle imo.

    Echoes of the Eye is a really weird DLC that was grafted ungracefully into the game and I honestly wish it was completely separate. You’re lucky you didn’t stumble into it because I’ve seen a new player do that and it’s so confusing when you don’t realize that nothing there has anything to do with anything else in the universe.



  • I’m experienced with NWN-type games and the D&D 5e system, and I still can’t quite figure out how the two have been reconciled here.

    I’m in the same boat comrade. It feels really weird all around. And some of the adjustments made because the game designers working on Baldur’s Gate 3 realized 5e’s rules just don’t work make it especially weird. Like how the changes to jumping make it practically the most effective method of locomotion in the game. Not enough movement to get anywhere near that enemy? Just jump, it solves all your problems.

    And if you don’t need to jump, then bonus action potion chugging makes you practically immortal.

    I’m playing on the hardest difficulty because I knew my familiarity with the genre and with 5e would make the game too easy, but it’s even easier than I thought. The game is straight up cheating, like every enemy gets like an arbitrary +10 to every roll (bounded numbers mean this basically guarantees every attack roll hits always) and the game is still too easy. My friend is a goblin ass barrel hoarder and if we ever run into a situation that’s tricky to handle conventionally we drop 3 explosive barrels and autowin.

    It’s just a weird game from so many angles







  • Knowing the answer to some of history’s biggest mysteries, because you were there, but being unable to speak about them because, 1, that would expose you, 2, nobody would believe you either way because nobody expects you to be THAT old.

    IDK, I feel like researching for supporting evidence of a theory you already know is correct would be much easier than researching to try to piece together a theory from no information. I think you could put the truth out there as credible and well-regarded theories, even if there are incorrect alternative theories that people also have to consider.