Not sure how to title this better 😅
Are there any games that you tend to play contrary to how they are intended?
What prompted this question was playing Project Zomboid; but I am all comfortable and snug in my home base that it doesn’t feel like playing a zombie survival game anymore. I feel like I am just playing The Sims with a character that mimics my introverted ass. I never leave the house and just spend all day reading, watching videos, learning new crafts, and just staying alive. I have no need to scavenge since I am loaded up with tons of armor, guns, ammo, food, a source of water, a generator and acess to a near limitless supply of fuel from an underground fuel tank generated in the basement.
How 'bout y’all? Do you prefer Surf to actual Counter-Strike? Have an unconventional way of playing Pokemon? I wanna know! 😃
I’m reminded of my daughter who used her Hulk puppet as a baby puppet. Kids will always find a way to play what they want.
She also didn’t care much for the story in Spider-Man or GTA but then again I think those games are designed with such players in mind.
Every time I think of some example I realise that it’s actually encouraged by the game. Like Creative Mode in Minecraft to just build stuff, playing Sim City without catastrophes, killing every NPC in an RPG.
My brother used to shoot me in the back in Doom co-op. But if PvP wasn’t intended it would be turned off.
Reminds me of playing Rainbow 6 on the N64. It had co-op, with no PvP but it had friendly fire so my friend and I would clear out all but one terrorist so the mission wouldn’t end, and then try to kill each other in a now mostly empty map. I once dodge his bullets because it was one the earliest games where your model would bend and move as you aimed, and my controls wonked out and made me look strsight up in the sky so my dude was bending over backwards as my friend shot over me lol