• lath@piefed.social
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    2 days ago

    If that ain’t proof microtransactions are a bane on society, then we’re already too corrupt to care.

    • MBech@feddit.dk
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      2 hours ago

      I see it as as much of a problem as cheap toys from Toys r’ us. The kids love them for about 30 minutes, then they break and that’s it (the toys that is). But does it really matter? Just because something is digital, does it really make it worth less to the children?

      • lath@piefed.social
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        2 hours ago

        It’s less about the value to children and more about exploiting that to extract money without any regard to the children’s wellbeing. Crappy toys would be purged in a more ethical state of the world instead of being allowed to thrive and take over.

        • MBech@feddit.dk
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          2 hours ago

          That’s just every single thing ever sold and marketed to children. No company has ever given half a shit about children’s wellbeing. With that said, what part about them buying a skin to show off to their friends hurts their wellbeing?

    • ElectricWaterfall@lemmy.zip
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      2 days ago

      Not to mention there’s hardly any micro transactions left, a lot of these micro transactions are the prices of full games or more!

      • Emi@ani.social
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        2 days ago

        This is what I don’t get, why would you get some in game currency or item that will help you for like five minutes for the same price as a game that will give you tens of hours of fun. Cosmetics I somewhat get, you wanna show off. Still think it’s kinda dumb but I get it since I’m tf2 player.

        • Truscape@lemmy.blahaj.zone
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          2 days ago

          Nah it’s worse, because you can trade TF2/Steam items. You can’t do shit with games like Fortnite, Overwatch, Valorant, etc…

            • Truscape@lemmy.blahaj.zone
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              1 day ago

              In a roundabout way, yes, because it allows a player to player economy to form (outside of valve’s purview), which other games prevent by preventing trading.

              However, the ability for items that have been purchased or acquired to be traded to people has a great effect of making common things more accessible to players as a whole, even those who don’t spend money (Craft hats or unique weapons in TF2, for instance).

              I think that as a buyer, you would want to have something that isn’t permalocked to your account, but I could see the argument from an abuse standpoint.

        • TubularTittyFrog@lemmy.world
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          1 day ago

          because FOMO

          someone else has it and you don’t. that’s a huge motivator for most people, and super important for kids.

    • Miles O'Brien@startrek.website
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      1 day ago

      If it isn’t proof they target children, I don’t know what is.

      Microtransctions prove they should be illegal every time I read any article about them