• Evilsandwichman [none/use name]@hexbear.net
    link
    fedilink
    English
    arrow-up
    6
    ·
    6 days ago

    live long enough to learn you should stop arguing about people’s tastes in games that are just mechanisms to gatekeep based on their implicit biases.

    Gonna be honest: of all the things I never thought I’d have to argue, I never thought I’d have to argue accessibility features are okay; subtitles aren’t the end of the world (heck, I personally want subtitles because voice actors nowadays are mumbling their lines), visual options won’t hurt anyone, and a mode to allow people with physical disabilities to still enjoy the game is not a secret woke plot to undermine the West; you’d think they’d even be pragmatic about this; you can’t guarantee you’ll maintain perfect health your whole life, wouldn’t you want games to still allow you to play them should unfortunate health events come to pass?

    Gamers gatekeeping isn’t new, but them gatekeeping accessibility features has been so weird and feels artificial; I feel like this kind of whining wasn’t so popular before people got the opportunity to make social media propaganda to make people suddenly oppose it vehemently for no reason.

    • daniyeg [he/him]@hexbear.net
      link
      fedilink
      English
      arrow-up
      4
      ·
      6 days ago

      the gamer™ sees it as ruining the “integrity” of the game. they think because they can’t do literally anything else other than play games that they must be really good at it and it’s their special skill so anything they can “achieve” they hold above their head (like finishing a game that the devloper intented for the average person to complete), and it makes them absolutely sick to their stomach that someone might “cheat” (use the bare minimum accessibility features that they need) to finish the same game.

      or they just like eugenics or are at least sympathetic to its ideas no need to invent some complicated psychology for them.

    • EnsignRedshirt [he/him]@hexbear.net
      link
      fedilink
      English
      arrow-up
      2
      ·
      6 days ago

      I love accessibility features so much. I have no disabilities, but it’s really nice to have additional quality of life options, or to be able to turn off unnecessary mechanics. I think Jedi: Fallen Order was the first game I remember that had an option to turn off quick time events. That should be standard for any game with quick time events. I don’t want to take quick time events away from anyone who likes them, but I don’t ever need to see one in a game ever again, and all the better if it makes the game more accessible to people with legitimate difficulties playing mechanically intensive games.

      Putting those settings into the accessibility menu is the cue that they’re not part of the normal difficulty settings of the game. Antisocial weirdos will be mad, but they’re also mad that there are girl characters in the game, or that the girl characters aren’t porny enough, so who cares what they think?