There is 0% chance this has happened by accident. Someone ordered the developers to program for them to appear there, and that’s exactly how they ended up there
And even if it was a technical error such as extra code/functionality they decided to scrap but left in there at some point it was discussed and planned enough to be in there which is just as bad.
Yeah I don’t understand why they don’t just own it. You’re a company trying to maximize profits, and tried money grubbing your way to more. Then you got caught and your customers didn’t like it. Admit it, move on to your next appallingly bad idea. Weak lies are the worst
I’m not defending Ubi here, they absolutely should have ripped this code out. They had to know the outrage that it would generate.
But it might not have been a management decision. It could have been a “20% time” project where a developer designed and implemented a system that they thought management would like, and then it never got ripped back out after it was rejected. Those projects are usually barebones and use existing assets as much as possible, so it wouldn’t even mean that they had to stand up other systems to support it… They could just link to an existing ad from something else.
That would imply they give a shit. Which they don’t. If there’s a chance they can squeeze 1€ extra out of their customers they will go for it, even if it enrages everyone.
A side project like that shouldn’t be merged into the production code base.
Yeah. What kind of idiotic accident would even cause this? That’s specifically programmed functions to do exactly what it did. That’s honestly a mind blowingly bad excuse to make.
Guess another reason on the pile of shit of why I continue to boycott this trash company.
whoops, one of our developers slipped on a banana peel and accidentally hit all the right keys, over the course of a couple of hours, to accidentally implement ads in the game
You see our intern was walking down the corridor with laptop in his hands after the meeting and he stumbled and accidentally coded in ads, designed format, shaders, online service for serving ads, database for storage and deployment scripts. What are the odds?
Ubisoft says it was trying to put an ad for Assassin’s Creed Mirage in the main menu of other Assassin’s Creed games. However, a “technical error” caused the promotion to show up on in-game menus instead.
There’s nothing accidental (or “accidental”) about the ad being in the game. Probably was an accident that it appeared mid-game, they need to desensitise you to ads in the menus first.
“We technically thought we would get away with this shit, which was an error. How pissed would you guys be about Coca Cola showing up in ancient Baghdad?”
I misread the title at first as “Assassin’s Greed”.
Honestly that should have just been the article title
Assassin’s Creed’s Publisher’s Greed: “No Pop-Ups. No Pop-Ups. You’re The Pop-Ups.”
Getting caught this time:
When they inevitably get caught doing it again:
The later, during the executive meeting:
Joey is my spirit animal
The system we set up to show ads accidentally showed ads.
“it’s easier to apologise than it is to ask for permission”.
As in “We started a trial balloon, and your unfounded criticism made us take it back.”
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Rogue engineer strikes again.
Years back I was part of a focus group for VR and one of the questions they asked me was how accepting I would be of ads in game and well they got the most heated response from me with that one.