• MJBrune@beehaw.org
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    people make things all the time without being paid.

    Less people make things without being paid than those who make things to get paid. That is a common fact we can both agree on. If you need the number of open source games compared to the number of paid games then I recommend you grab those numbers yourself.

    • commie@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      there are over one hundred fifty thousand results on github for “tictactoe”.

      just how many paid games do you think there are, by the way?

    • commie@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      this doesn’t prove anyone ever needs to be paid to make something. a single counter example disproves the claim.

    • commie@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      github shows a hundred thousand repositories for the query “hangman”. assuming 10% of them are false positives it’s still a great number.

      • MJBrune@beehaw.org
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        You are equating someone’s terrible hobby project to paid games like it’s 1 to 1. You are simply arguing in bad faith. Have a good day though, hopefully, one day we can converse properly.

            • commie@lemmy.dbzer0.com
              link
              fedilink
              English
              arrow-up
              1
              ·
              1 year ago

              you never mentioned ‘quality’ until you wanted to disqualify data that didn’t support your position.

              • MJBrune@beehaw.org
                link
                fedilink
                English
                arrow-up
                1
                ·
                edit-2
                1 year ago

                Yes, because there is a basic assumption. Those projects aren’t consumer-facing games. Those are hobbies. You know it and you are simply arguing in bad faith. I know actual game developers who released their games for free or under a pay-what-you-want model. They refuse to do so again because they can’t support themselves by doing it. I am a game developer and I won’t release my games for free because I need to support myself. There is all the data you need. Find me other data saying otherwise.

                • commie@lemmy.dbzer0.com
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  ·
                  1 year ago

                  I know actual game developers who released their games for free or under a pay-what-you-want model. They refuse to do so again because they can’t support themselves by doing it. I am a game developer and I won’t release my games for free because I need to support myself. There is all the data you need.

                  the plural of “anecdote” is not “data”

                • commie@lemmy.dbzer0.com
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  ·
                  1 year ago

                  You know it and you are simply arguing in bad faith

                  this is rich coming from someone who is moving the goal posts.