So I like to use Xbox controllers (doesn’t matter if it’s first- or third-party) because I like the layout, it’s just comfortable to me. However I’ve noticed that on all my controllers in the past few years, the left thumb stick will start to “give out” over the course of a couple months. For instance I’ll be pushing it forward all the way, but it won’t register for some reason and my character will only move a little bit. Sometimes wiggling it a bit will fix it, sometimes it doesn’t. And it’s not like I’m squeezing the hell out of the controller or mashing the stick constantly; in fact it’s made me try to be more delicate with my controllers, even though I’m just playing the games normally.

Is it just how controllers are, or am I just getting the shit end of the stick?

  • redcalcium@lemmy.institute
    link
    fedilink
    English
    arrow-up
    5
    ·
    10 months ago

    How come nintendo switch (with replaceable controllers), has major stick drift issues, causing owners to buy several controllers over the life of the console, while nintendo switch lite (without replaceable controllers) seems to have more reliable sticks? Does nintendo manufactures the replaceable sticks with just enough tolerance to last barely outside the warranty period so their customers would buy more?

    • givesomefucks@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      10 months ago

      Why does the Geo Metro exist when everyone could just drive Ferraris?

      If controllers arent replaceable, you’re going to make them more durable, which raises price.

      It’s a trade off

        • givesomefucks@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          1
          ·
          10 months ago

          With non replaceable controller…

          Like, there’s lots of different components. The cheaper overall may have better parts in a few specific areas, because if it breaks, the whole thing is broken.