Crap games apart (LOL is a good name for it), the only reason because Windows is better for games is that most games in the market are Windows only, no other reasons. But this is currently changing with more and more games also for Linux. Worst gaming platform is still Apple.
And the reason a lot of games are made for windows: nvidia helps companies with testing and development support, but funnily enough they help with testing nvidia hardware, and only on Windows.
I guess they only do Windows to try to keeo development costs of the drivers down? But I’m not sure.
Not entirely correct, the simple reason is called “money”. Windows is by far the most used platform in the world, because of this also the most potential users of the gaming industry. Linux has almost 100 different distros and much of these don’t accept other than opensource apps in its repository and only very few modern games are (2?..3?), there isn’t much more than FPS and arena shooters with graphics of 20 years ago, side scrollers and other with pixelgraphics, crappy RPG 2 D or with isometric view, few exceptions apart, like the above mencioned The Dark Mod, despite that it isn’t full OpenSource because of some non-free art assets which included and for this is tecnically only freeware and for sure for this, not in most of the repositories. Making games is a lot of work and there are not much idealistic game devs out there which will make a modern game for buy me a coffee. That is the main problem because Windows is still the best platform for games and not for tecnical reasons.
There’s FOSS* client for Oldschool Runescape, called Runelite ;)
*some proprietary blobs because Jamflex didn’t like that RL devs were providing source code for the reverse engineered bits from the official java client
Yes, there are some FOSS clients for games, but like in FreeDoom and others, they need the original gamefiles to work. Apart, none of the FOSS games have graphics which are up-to date for modern PC, because of this the mencioned The Dark Mod is an excepcion, it’s not a client or front end, but a standalone game, in quality and graphics similar to current commercial games.
If I ever get off my ass and make that game I am going to rub my nipples and respond every time a mac user sends in a support ticket asking why their game isn’t working with “because it’s a mac”
Crap games apart (LOL is a good name for it), the only reason because Windows is better for games is that most games in the market are Windows only, no other reasons. But this is currently changing with more and more games also for Linux. Worst gaming platform is still Apple.
Anyway, at least
Also shout out to valve for making more windows games run on linux via proton
And the reason a lot of games are made for windows: nvidia helps companies with testing and development support, but funnily enough they help with testing nvidia hardware, and only on Windows.
I guess they only do Windows to try to keeo development costs of the drivers down? But I’m not sure.
Not entirely correct, the simple reason is called “money”. Windows is by far the most used platform in the world, because of this also the most potential users of the gaming industry. Linux has almost 100 different distros and much of these don’t accept other than opensource apps in its repository and only very few modern games are (2?..3?), there isn’t much more than FPS and arena shooters with graphics of 20 years ago, side scrollers and other with pixelgraphics, crappy RPG 2 D or with isometric view, few exceptions apart, like the above mencioned The Dark Mod, despite that it isn’t full OpenSource because of some non-free art assets which included and for this is tecnically only freeware and for sure for this, not in most of the repositories. Making games is a lot of work and there are not much idealistic game devs out there which will make a modern game for buy me a coffee. That is the main problem because Windows is still the best platform for games and not for tecnical reasons.
There’s FOSS* client for Oldschool Runescape, called Runelite ;)
*some proprietary blobs because Jamflex didn’t like that RL devs were providing source code for the reverse engineered bits from the official java client
Yes, there are some FOSS clients for games, but like in FreeDoom and others, they need the original gamefiles to work. Apart, none of the FOSS games have graphics which are up-to date for modern PC, because of this the mencioned The Dark Mod is an excepcion, it’s not a client or front end, but a standalone game, in quality and graphics similar to current commercial games.
If I ever get off my ass and make that game I am going to rub my nipples and respond every time a mac user sends in a support ticket asking why their game isn’t working with “because it’s a mac”