• Mardoniush [she/her]@hexbear.net
    link
    fedilink
    English
    arrow-up
    11
    ·
    8 months ago

    Lore changes shit me, but it’s pretty fun and is goofy when it needs to without sacrificing the dark things. It ain’t perfect but like the live action one piece its better than it has any right to be given the source material is unfilmable.

    • keepcarrot [she/her]@hexbear.net
      link
      fedilink
      English
      arrow-up
      9
      ·
      8 months ago

      I feel like lore… loyalty? Is an annoying feature of fans reacting to adaptations (or indeed, changes to “canon”). Like, some changes are bad, and bad things are more noticeable if the source material had something better, but people like to play in stories. Settings are very fluid and just provide a framework for creating your own stuff

      • Mardoniush [she/her]@hexbear.net
        link
        fedilink
        English
        arrow-up
        14
        ·
        8 months ago

        Yeah, I’m not a hardcore lore purist and i love a bit of multiple choice history like Elder Scrolls or Mad Max.

        But some things do shift “the vibe” a bit, and this is clearly the Bethseda, not the Obsidian or Black Isle versions of Fallout in tone. And some things feel like petty hits on the non Bethesda games to regain narrative dominance

        • keepcarrot [she/her]@hexbear.net
          link
          fedilink
          English
          arrow-up
          10
          ·
          8 months ago

          40k has it really bad, fans want to know what horus had for breakfast every day and what really happened, instead of being a muddy setting for telling your own stories and playing wargames in.

        • charlie [any, comrade/them]@hexbear.net
          link
          fedilink
          English
          arrow-up
          2
          ·
          edit-2
          8 months ago

          Agreeing with you, just want a place to dump my thoughts :)

          Others have mentioned it and filled out the reasoning more, but basically Bethesda has a very “marketable” idea of what Fallout is, and everything they do or allow to be done with the IP they paid for, is in the service of furthering that.

          All lore is fanfiction, new IP holders want to make money so they’re going to cut and emphasize where they want, regardless of the previously existing lore. In Bethesda’s case you can look at what Fallout 3, 4, 76, and the show have in common, and what it doesn’t have in common with NV, 1, and even 2 though to a lesser extent.

      • Poison_Ivy [comrade/them]@hexbear.net
        link
        fedilink
        English
        arrow-up
        11
        ·
        edit-2
        8 months ago

        Tbf the only Lore thing that was iffy about the show was the location of Shady Sands possibly being moved to LA when it was originally in like Eastern California by Inyo National Forest

        Everything else was vague enough to have wiggle room, could have alternate explanations or have good reasons why they are the way they are.

        Like the NCR more than likely is consolidated now past LA, not completely gone.

      • RION [she/her]@hexbear.net
        link
        fedilink
        English
        arrow-up
        4
        ·
        8 months ago

        it’s very funny how tim cain, the guy who literally created fallout, is like “hey the show is good and nails the tone and humor, canon doesn’t matter all too much” meanwhile NMA-esque lorecels are melting down about how it’s an affront to everything fallout is supposed to be