• SwingingTheLamp@midwest.social
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    6 months ago

    Flat design is clinical depression in graphical form, a reflection of the contemporary existential/mental health crisis. It’s a societal cry for help, basically.

    • ɘlddoW .ᴙM@lemmy.world
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      6 months ago

      Or smartphones and high pixel density displays became the norm, and raster graphics don’t look good or scale well on them. Simple vector graphics are crisper on your screen, can be rendered via things like CSS, and can more easily scale to different resolutions and dimensions.

      • SwingingTheLamp@midwest.social
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        6 months ago

        Apple’s skeuomorphic phase overlapped the Retina display era, though, so I don’t buy that explanation. Also, it’s nothing to do with raster vs. vector. The photos that we take with phone cameras are raster graphics, for example. They look great, and it’s because they’re high-resolution. High-res raster UI elements would look great, except then the versatile manipulation by CSS would not be possible. Vector graphics are very good at that.

        But here’s the thing: Complex vector graphics exist, too. There were some pretty fancy PostScript graphics even back in the early 1990’s. With all the pixels that we have now, we could have good design instead of flat, if the developers bothered. But it seems we’ve internalized the feeling that we’re not worth the effort, aesthetics and color aren’t interesting, and life is a joyless slog. Which sounds and awful lot like clinical depression…

        (Incidentally, odd that emoji aren’t flat design.)

    • toastal@lemmy.ml
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      6 months ago

      Seems more a rejects of the flamboyance of the prior two generation which will certainly give it a different feel. It absolutely felt fresh at the time of inception.

      • SwingingTheLamp@midwest.social
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        6 months ago

        I’d be so happy for a desktop window manager that didn’t make all of the window borders grey-on-grey, and distinguish the active window by making the title text slightly-darker grey.