cross-posted from: https://biglemmowski.win/post/2418820

For me, the most interesting point was the short mention of open sourcing Factorio (around 2:40). Kovarex seems to be very much open to the idea, he mentions that (as an approximation) maybe two years after the DLC after things calm down …

(Hope this is not much of a titlegore)

  • @bazus1@lemmy.world
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    642 months ago

    I’m feelin’ the love. Opening the game to modding to the degree they already have has lengthened the life span of this game for weeks months of additional play time. Making it open source would make it immortal.

    • @chobeat@lemmy.ml
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      82 months ago

      Months? You clearly haven’t tried Pyanodons.

      Jokes aside, yeah, it would be a killer.

  • @frezik@midwest.social
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    2 months ago

    There’s a model that id used for open sourcing their engines. The source code is open, but the assets (textures, models, sounds, etc.) are still copyrighted and you still have to buy the game to get them legally. This means the company still sells copies on Steam or wherever, and games that replace all the assets can still sell them without any licensing costs, too.

    I’m a little surprised this model never caught on. Even id only ever published the engine to the previous game–Quake 3 was open sourced a little after Doom 3 was released–and the practice seems to have stopped when John Carmack left.

    Possibly because nobody has tested it in court, or some other subtle legal issue?

    • @Nemoder@lemmy.ml
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      62 months ago

      Games got a lot more complicated and many use so many 3rd party add-ins that just sorting through what you have rights to release can be a pretty big task and not worth it if what you can release ends up unusable with all of them removed.

  • @Lemmchen@feddit.org
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    2 months ago

    Is anyone even still buying Factorio? I was under the impression anybody who could possibly be interested in it already owns it. It’s also quite cheap.

  • @SuperSpruce@lemmy.zip
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    72 months ago

    Perhaps some components of the game can be open-sourced, especially regarding modding APIs and whatnot. Still allows them to keep some things closed for a while, but could expand the mods and optimization even further.

  • @lemmur
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    12 months ago

    Won’t this kill mindustry (at least on PC)?