• @JPSound@lemmy.world
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    85 hours ago

    It’s still crazy to me that this is the same program I used to browse CS zombie mod servers. There was no real store to speak of then.

  • @UltraGiGaGigantic@lemmy.ml
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    7319 hours ago

    I love steam, but let’s get real here for a second. Valve will change some day. Enshitification is inevitable.

    GabeN will not live forever. The vultures circle endlessly, and one day they will win. There is no good ending here (for now).

    Consider building a tower, downloading everything youve purchased on steam, and keep it offline. Maybe have a 2nd set of hard drives as a backup. Put these priceless artifacts in your will.

    Plan accordingly and enjoy the ride while it lasts.

    • Communist
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      13 hours ago

      They will never go public so enshittification rules don’t necessarily apply

    • @ipkpjersi@lemmy.ml
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      23 hours ago

      Sure, but hopefully that’s a very long time away, and there’s always piracy. Hopefully Gabe lasts for another 20 years or longer. Hopefully he has a high-quality person as a successor.

    • @Laser@feddit.org
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      9 hours ago

      I love steam, but let’s get real here for a second. Valve will change some day. Enshitification is inevitable.

      Steam is an example where I’m not sure when it would happen.

      It already comes with a hefty fee of 30% per sale on the platform. I don’t think they can raise that without serious backlash. And there also isn’t really a need, Steam prints money. It prints money because it’s where users are. Users are there because they like the features. Some good features are only there because of laws (e.g. refunding); Valve can’t remove these.

      So how would you make the service even more profitable?

      Enshittification happens because corporations want (more) money out of a service that built a userbase. These were often running at a loss. To turn a profit, they need to change.

      Steam can sell you licenses to games you don’t own already. It’s up to each publisher. Valve doesn’t care, they just deliver.

      • @ayyy@sh.itjust.works
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        43 hours ago

        They could add a fee to re-download games, a subscription requirement to use friend invites, start throwing spam notifications on your screen/in your email inbox about “sponsored content”, upload your browser history for better ad targeting, etc. the list gets pretty long pretty quickly. Just look at what the Epic store does right now (hint, it’s almost all of those things already).

        • @Laser@feddit.org
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          23 hours ago

          The Epic “Store” barely qualifies as such, no wonder they’re trying to get at least something out of it

      • pachrist
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        36 hours ago

        Think of it more like Netflix. Netflix was great, then the market fractured and Netflix enshitified in response.

        What it would take here is for a publisher to become a real distributor in the space, but competition is weak right now. Just like it really took Disney wading in to disrupt Netflix, it would take someone equally large, like Microsoft, to disrupt Steam. Sorry Ubisoft, but you don’t cut it.

        • @rivalary@lemmy.ca
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          33 hours ago

          Publishers already tried this (EA, Ubisoft, etc) and it didn’t really work. They came back to Steam.

          • pachrist
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            12 hours ago

            That’s why I think it has to be someone who owns a bunch of publishers, like Microsoft. Like how Disney is not just Disney, but also Pixar, Marvel, ABC, ESPN, etc… It’s why people shit on Paramount+. There’s just nothing there worth watching.

          • @Dudewitbow@lemmy.zip
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            2 hours ago

            because they didnt learn, in order to make more profit per sale on your platform, you either:

            make a platform consumer friendly enough that people are willing to use it (the part that is most important)

            or

            make a game thats “good enough” that people will use your platform as a service (e.g Riot)

            EA and Ubisoft (mostly) failed at both, with both hanging on a thread (Apex for EA, R6S for Ubisoft)

      • Khrux
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        1012 hours ago

        I loathe their lootbox system but I’d say valve is better than their rivals in most places. I’d put them far above Epic, Playstation, and Xbox for their games marketplace, far above meta in the VR space and on par with the game developers I respect in basically every aspect except lootboxes.

        I don’t think we should respect, like or trust any large businesses but Valve is certainly the lesser evil of many choices.

        • @index@sh.itjust.works
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          -111 hours ago

          You don’t need a proprietary launcher to run software. A company who abduct kids into gambling to make more billions to me sound quite bad.

  • @PowerCrazy@lemmy.ml
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    421 hours ago

    I honestly thought the number of concurrent users was a lot higher a lot longer ago, but either way, it’s come a long way since ~2003?

  • @sabin@lemmy.world
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    -1414 hours ago

    Fuck this platform.

    Fuck mandatory DRM.

    Fuck the garbage runtime that takes minutes to start every time I wanna play a goddamn single player game.

    Fuck mandatory updates every time I want to play a goddamn single player game.

    Fuck popup advertisements for events that reappear year by year no matter how many times I’ve disabled them

    This platform prevents you from owning anything…

    I don’t know how anyone could support this garbage.

    • Dragnansia
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      713 hours ago

      If like you say Steam is only garbage, make a list of good alternative.

      • Epic Game (worst)

        • Launcher -> horrible and worst than Steam. Actually you can use heroic games launcher (less problems)
        • Store -> really bad
        • DRM
        • Need update to play game
        • Only Windows / Mac (i don’t care about mobile for the small amount of game)
        • Not version for Linux and Tim Sweeney not like Linux and say a big amount of stupidity.
        • Doesn’t have all the tools and feature for dev like Steam
        • No Workshop alternative
      • Gog (need more game and feature)

        • Gog galaxy (latest test in 2022) -> good launcher but no Linux version
        • Games for Windows, Linux, Mac
        • Not all game can be found here because it’s only DRM free game
        • Doesn’t have all the tools and feature for dev like Steam
        • No Workshop alternative

      From what i can see, Steam is not perfect but it’s better than Epic for sure, and have more feature and game than Gog. I don’t include itch because for me it’s not a gaming store.

      If anyone have another store, or want to correct anything.

      • @sabin@lemmy.world
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        14 hours ago

        Gog could use more games but if it’s between using a platform that forces you to use a runtime and nothing at all, I’d much rather play nothing at all.

      • @Asetru@feddit.org
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        212 hours ago

        What about… Physical media? Like, ordering a dvd from amazon with your game on it that you then play on a machine that’s not even connected to the Internet?

        • @rivalary@lemmy.ca
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          13 hours ago

          I remember the physical media PC game days. At the end, the games had horrible copy protection/DRM. I remember not having an internet connection for a while and I went to buy a game that I could play. All the games on the shelf had a notice on the box that said “internet connection required”. Single player games needed to be activated, and if you ran out of activations you either had to contact the company to reset it or you were shit outta luck. I far prefer the combination of Steam and GoG.

          • @Asetru@feddit.org
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            13 hours ago

            I remember the physical media PC game days before those days when CDs had a copy protection that barely worked and nothing else. I got a game, headed home, installed it and played the whole afternoon without being online once.

            • @rivalary@lemmy.ca
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              12 hours ago

              That’s true, but those days are long behind us. Now, games are released in an unfinished state and require, at the very least, a day-one patch for any hope of a non-buggy experience. It’s sad affairs everywhere in all aspects of the industry.

        • Dragnansia
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          411 hours ago

          I see some problem with physical media :

          • Storage: ~100Go (Blu-ray), ~5Go on DVD
            • For all the non opti game who take more than 100Go of space ? Multiple DVD/Blu-ray ?
          • Update: actually if a game need a update how to do this ?
            • Download a zip file to apply the patch ? Possibility to directly write the patch on the DVD/Blu-ray for future install ?

          If we use DVD/Blu-ray we need a player to install the game (I really prefer to have one on my computer/laptop than nothing, but it’s not how things work now 😭).

          I totally prefer the physical media, but it’s not perfect. To have something easy for consumer, the game industry need to do some change like : opti the game size, find a good method to update the game, and no DRM on the physical media.

          • @Asetru@feddit.org
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            110 hours ago

            For all the non opti game who take more than 100Go of space ? Multiple DVD/Blu-ray ?

            Yes. That’s how it was done before, no reason to not do this now. Wing Commander 4 came on 6 CDs. As you progressed through the game, you kept advancing through them.

            Update: actually if a game need a update how to do this ? Download a zip file to apply the patch ? Possibility to directly write the patch on the DVD/Blu-ray for future install ?

            As Blu Rays are read only, you obviously can’t apply the patch there. The patches were always downloaded and applied to the game parts you had on your hard drive. What was wrong with that?

            If we use DVD/Blu-ray we need a player to install the game

            You need a device to read physical media to actually read physical media, yes.

            it’s not how things work now

            It’s not how things work because games that came on physical media had literally no advantage anymore at some point. With physical media just being used to speed up the first install in your always-online environment and bandwidth being no longer an issue, they just became obsolete. If I could have played half life 2 without steam using my disc, it would have been worth keeping. With the box being essentially just a bulky envelope for a product key, it turned out to be just a hassle.

            At some point, steam will enshittify or shut down. That’s when we will realize that online only distribution might not have been such a great idea.

            • Dragnansia
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              410 hours ago

              As Blu Rays are read only, you obviously can’t apply the patch there. The patches were always downloaded and applied to the game parts you had on your hard drive. What was wrong with that?

              You need a “launcher” just to download update, and it’s not the most ideal for me. I prefer to have nothing between the button play (or click on the executable), and the game launch.

              At some point, steam will enshittify or shut down. That’s when we will realize that online only distribution might not have been such a great idea.

              I agree with you, only online is totally stupid because the moment the service shutdown you lose everything. This is why GOG is good, because after buying a game, I can create backup on external disk. The only biggest problem for me is they don’t have a good Linux integration for GOG Galaxy 2.

              This is not perfect, but it’s a better start than nothing. And it’s difficult to do this because of DRM on other store.

              • @Asetru@feddit.org
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                13 hours ago

                You need a “launcher” just to download update, and it’s not the most ideal for me. I prefer to have nothing between the button play (or click on the executable), and the game launch.

                What’s wrong with just downloading a patch and pointing it to the directory the game was installed in?

              • @lemmur
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                15 hours ago

                But you actually can backup your steam games on a external drive.

  • atro_city
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    324 hours ago

    38 million only? I thought there were way more gamers out there. Isn’t it a market bigger than TV and cinema combined? (maybe even sports included?)

    • Davel23
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      622 hours ago

      These are concurrent users, i.e. the number of players all playing at one time. The total number of Steam users is WAY higher.

  • elgordino
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    024 hours ago

    I wonder how many millions they need to be inspired to update their platform so it doesn’t need a regular outage every Tuesday.